The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Tue Apr 30, 2013 7:45 pm 
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
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Minor fixes patch out now:

http://www.gearboxsoftware.com/communit ... ixes--4-30

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PostPosted: Thu May 02, 2013 12:23 am 
Mobile Mayhem
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Location: Rapid View, Saskatchewan
Service Number: A10/TQ1.O.32157E1
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New DLC revealed, and out now in the UK on PSN!

Reconnaissance Pack:

https://store.sonyentertainmentnetwork. ... CMDLCFERN1

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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Thu May 02, 2013 12:33 pm 
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
Country: United Kingdom
Sony link not working here, but here's an AvPGalaxy one:

http://www.avpgalaxy.net/2013/05/01/ali ... ance-pack/
Quote:
- Three new Team Deathmatch/Extermination maps including ‘Shipwreck’, a multi-tiered map where environmental awareness is key in getting the drop on your enemy.

- A new Survivor map called ‘Off the Grid’ located around the iconic Derelict ship outside the Weyland-Yutani military base.

- New skins, fatalities and heads for each xeno class allow for additional xeno customisation.

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PostPosted: Thu May 02, 2013 12:45 pm 
Pint of AB negative please
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Location: HOUNSLOW, west london
Service Number: A09/TQ2.0.12136E1
Country: United Kingdom
Had a look at the new maps last night I played them offline so I could just run around and have a look, they are ok shipwreck was a bit confusing

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PostPosted: Thu May 02, 2013 2:07 pm 
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Location: Lancashire (Wirral born)
Service Number: A04/TQ1.0.32156E1
Country: United Kingdom
£8!!!
I want drivable APC's for that amount.

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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Thu May 02, 2013 2:30 pm 
THAT guy
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Location: Virginia
Service Number: A03/TQ2.0.02146E1
Country: United States
Yeah, going to hold off until we get that extra campaign content DLC. There is one coming right?! I heard there was one coming, but 2 straight multiplayer packs now has me nervous. 2 down, 2 to go....


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PostPosted: Thu May 02, 2013 8:08 pm 
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I think they're saving campaign for last.

Damn, I gotta wait a couple of weeks as just bought whole load of crap before I found out!

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PostPosted: Thu May 02, 2013 9:19 pm 
Mobile Mayhem
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Location: Rapid View, Saskatchewan
Service Number: A10/TQ1.O.32157E1
Country: Canada
http://forums.gearboxsoftware.com/showt ... p?t=276911

Quote:
A:CM Reconnaissance Pack DLC Next Week

--------------------------------------------------------------------------------

A new add-on for Aliens: Colonial Marines, the Reconnaissance Pack, is coming soon with a total of four new maps -- three new Team Deathmatch / Extermination maps and one Survivor map – plus an assortment of new Xeno customizations that includes new heads, skins and finishing moves.

The Reconnaissance Pack will be rolling out on all platforms beginning May 7th (May 8th for PlayStation 3 players in Europe) and will be available individually or as part of the Aliens: Colonial Marines Season Pass, a bundle that includes access to the previously released Bug Hunt add-on along with two upcoming packs that will further expand the game’s multiplayer and campaign offerings.

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AL Colonial Admin. - Executive Officer (XO) -- 2021-2022
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Read the AL Charter Rules & Regulations: https://docs.google.com/document/d/1i3gd9QUyIqI_6rfk8kpxspbKU-JT4MBAjLPxfCkvGJ8


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PostPosted: Fri May 03, 2013 12:53 am 
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Wait, is that two upcoming INCLUDING the new one, or two AFTER that? I thought it was 3 total.

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PostPosted: Fri May 03, 2013 3:04 am 
Mobile Mayhem
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Location: Rapid View, Saskatchewan
Service Number: A10/TQ1.O.32157E1
Country: Canada
There was 4 planned DLCs to be in the season pass. Bug Hunt, and the Reconnaissance Pack are the first and second DLCs, so we can expect 2 more DLCs after next week until August

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AL Colonial Admin. - Executive Officer (XO) -- 2021-2022
RCCM | Royal Canadian Colonial Marines - Commanding Officer (CO) -- 2021-2022

Read the AL Charter Rules & Regulations: https://docs.google.com/document/d/1i3gd9QUyIqI_6rfk8kpxspbKU-JT4MBAjLPxfCkvGJ8


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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Sat May 04, 2013 3:40 pm 
Jigoku e masshigura
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Location: Kinki Region
Service Number: A06/TQ0.0.32122E1
Country: Japan
New maps is good, though I wish they'd given Survivor more than just one... :( One's better than nothing, but I hope there will be a couple more coming later on.

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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Sat May 04, 2013 4:37 pm 
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
Country: United Kingdom
More info/videos about the next pack:

http://www.avpgalaxy.net/2013/05/04/acm ... k-preview/

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 Post subject: Re: Aliens: Colonial Marines Thread
PostPosted: Mon May 06, 2013 10:45 pm 
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
Country: United Kingdom
New PC patch:

http://www.avpgalaxy.net/2013/05/06/ali ... c-patch-4/

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PostPosted: Tue May 07, 2013 7:36 pm 
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Location: Los Angeles, CA
http://www.avpgalaxy.net/2013/05/07/mic ... l-marines/

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PostPosted: Tue May 07, 2013 9:36 pm 
Great links...thanks for posting those. New maps look stellar. Though I can't believe how much better the game is on PC after the patch/fix than console.


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 Post subject: Re:
PostPosted: Wed May 08, 2013 11:02 am 
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Location: Vegreville
Country: Canada
Magnus wrote:
Great links...thanks for posting those. New maps look stellar. Though I can't believe how much better the game is on PC after the patch/fix than console.


It was better before and now it's steller. Unfortunately I havent been able to find a multiplayer match on the PC version for weeks. I have to resort to the 360 version for my multiplayer fix. I've got 52 hours on the PC version and now 34 on the 360 version. I am absolutely addicted to the multiplayer. It's the only multi I have enjoyed for years. I just don't get tired of it but I'm rare apparently.


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 Post subject: Re: Re:
PostPosted: Wed May 08, 2013 1:53 pm 
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Location: Cologne
Country: Germany
Pepperpete wrote:
Magnus wrote:
Great links...thanks for posting those. New maps look stellar. Though I can't believe how much better the game is on PC after the patch/fix than console.


It was better before and now it's steller. Unfortunately I havent been able to find a multiplayer match on the PC version for weeks. I have to resort to the 360 version for my multiplayer fix. I've got 52 hours on the PC version and now 34 on the 360 version. I am absolutely addicted to the multiplayer. It's the only multi I have enjoyed for years. I just don't get tired of it but I'm rare apparently.


I am playing A:CM every night (nearly every!) but I never had problems finding a game! There are alwayss people playing.
To find a game, join some A:CM steamgroups, look for active players and find some friends. Don't hesitate to send friendrequest!
To start, add me "Empath64"! I'll show you that there are enough games to make you happy...

The new levels are great, very dark and have a lot of corners and tunnels! Good job! Oorah to ashes marines! Don't give up the fight!

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PostPosted: Wed May 08, 2013 6:16 pm 
Site Admin
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Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
Has anyone with the Xbox live season pass been able to get the new
maps?

I checked last night and they were available for purchase,
but not for download as a season pass member. :(

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 Post subject: Re:
PostPosted: Wed May 08, 2013 6:41 pm 
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
Country: United Kingdom
Russ Krook III wrote:
Has anyone with the Xbox live season pass been able to get the new
maps?

I checked last night and they were available for purchase,
but not for download as a season pass member. :(

Are you looking in the game itself, or on the Marketplace via the dashboard?

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"I'd like to die at the age of 80 in my own bed, with a belly full of wine and a girl's mouth around my c**k."


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PostPosted: Wed May 08, 2013 6:57 pm 
Chaplain
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Location: Hastings, East Sussex
Service Number: A09/TQ1.0.12155E1
Country: United Kingdom
Im seeing no option to download it though the game on 360 but its in the marketplace!! Any ideas?

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 Post subject: Re:
PostPosted: Wed May 08, 2013 7:10 pm 
Ready to Rock & Roll!
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
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CheifProfanity wrote:
Im seeing no option to download it though the game on 360 but its in the marketplace!! Any ideas?

There's a couple of recent posts in the official forums reporting the same issue, so I say wait to see when it'll be available in-game, otherwise you'll end up paying twice.

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Steve
Corporal in 69th Regt. 1st Batt. Homer’s Heroes.

"I'd like to die at the age of 80 in my own bed, with a belly full of wine and a girl's mouth around my c**k."


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PostPosted: Wed May 08, 2013 7:11 pm 
Chaplain
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Location: Hastings, East Sussex
Service Number: A09/TQ1.0.12155E1
Country: United Kingdom
As my google-foo is aparently usless is there any advice on what to do? Or is it wait and see?

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 Post subject: Re:
PostPosted: Wed May 08, 2013 7:19 pm 
Ready to Rock & Roll!
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
Country: United Kingdom
CheifProfanity wrote:
As my google-foo is aparently usless is there any advice on what to do? Or is it wait and see?

There hadn't been any replies, so you either wait or pay again. :wink:

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Corporal in 69th Regt. 1st Batt. Homer’s Heroes.

"I'd like to die at the age of 80 in my own bed, with a belly full of wine and a girl's mouth around my c**k."


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PostPosted: Wed May 08, 2013 7:22 pm 
Chaplain
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Location: Hastings, East Sussex
Service Number: A09/TQ1.0.12155E1
Country: United Kingdom
*sits and waits like a good patiant Marine*

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PostPosted: Wed May 08, 2013 7:59 pm 
Site Admin
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Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
Kind of lousy that they put it up for purchase first, while those
that bought the season pass have to wait.

COD at least sent map access out to their season pass holders first before
opening it up to everyone.

I'm sure they'll get it sorted soon though.

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