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 Post subject: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 3:17 am 
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Hi guys.

Those of you who already know me will know that I dabble in 3d design and my pet project is to recreate some of the most memorable scenes from ALIENS. I thought I would share with you what I have so far :D

Hadleys Hope

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Finished model and video's here.
http://www.paulopredator.com/hadleyshope.html

Dropship

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APC

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Narcissus

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Sulaco WIP

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Power Loader

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Pulse Rifle

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Thanks for looking :D

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 3:55 am 
GroundBeef
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Holy guacamole dude, that's some awesome work! How long did this take you?

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 9:13 am 
Rusti Fried Chicken
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Good stuff.... :)

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 10:42 am 
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That is so awesome. I am always so jealous of people with this depth of talent, considering that I don't have an ounce of artistic ability, lol. Truely beautiful work.

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 2:22 pm 
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Lawrie wrote:
That is so awesome. I am always so jealous of people with this depth of talent, considering that I don't have an ounce of artistic ability, lol. Truely beautiful work.


Thanks guys, means a lot that you like them. The project so far has taken a year . Hadleys Hope was the most demanding due to the ammount of detail I put in and the lack of reference images. I am looking to do this as a career eventually I'm not getting any younger. :lol: If anyone can point me in the right direction I would appreciate it. :D

I added more to the APC http://www.turbosquid.com/3d-models/3d-aliens-apc-model/609742

Paul

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 3:18 pm 
GroundBeef
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This is a great site for what your looking for. A vast number of artists in the industry are on this site and often post jobs and info... http://www.conceptart.org/forums/index. ... 07e3b6ae64

Hope this helps.
Cheers!

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 8:30 pm 
I Don't Roll on Shabbas
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Good going Paul, it's looking like you've got some pretty good models there.
If you want to work in Film/commercials/TV you need to learn Maya. If you want to work in games I think 3DS Max is the standard (Jon Murphy might want to chime in here if I have that wrong).

Keep up the good work!


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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 8:56 pm 
I don't believe it!
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Nice work Paul , just one thing though, the engines on the Narcissus as to square they need to be slightly more rounded edges , if you want i can e-mail some pictures of the model from Alien , will scan them over the weekend ..

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 10:03 pm 
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Thanks Glenn that would be great.

I have concentrated on the Dropship and APC more so a few models have suffered. I am now in the process of building the enterior of the APC Here's where I am at now 8)

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 11:25 pm 
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Awesome work, this is something I could never do when in college, 3d work was mind boggling for me.

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Thu Jun 09, 2011 11:57 pm 
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Drake07046139 wrote:
Awesome work, this is something I could never do when in college, 3d work was mind boggling for me.



Agreed I kind of picked it up myself and having something I am passionate about helps. OK Guys I need your help

Is there any reference pics of the apc interior about??? I can see from the film that the seating for the marines was against the wheel arches and the control room looks to be opposite the door but now I have hit a dead end. Any help would be awesome. :D

Paul

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Fri Jun 10, 2011 3:06 am 
Harvester of Sorrow
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The apc interior was a set and not actually in the vehicle, so its a bit cosy inside!

This page should help: http://www.starshipmodeler.com/rv/ps_apc.htm

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Fri Jun 10, 2011 5:26 pm 
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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Fri Jun 10, 2011 5:45 pm 
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As an interesting aside you can see both variations of the knife carried by Colonial Marines in the second picture if you look closely!

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Fri Jun 10, 2011 5:47 pm 
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88reaper88 wrote:
The apc interior was a set and not actually in the vehicle, so its a bit cosy inside!

This page should help: http://www.starshipmodeler.com/rv/ps_apc.htm


I came across this while searching. The layout of the model is not screen accurate though the monitors and control area are opposite the door and the seating is on the wheel arches. I watched the film and as apone Packs them in they all walk to the left and Ripley and gorman take the seats nearer bishop. I have a few new images and am planning on adding activity to the monitors. Here's where I am now 8)

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And with the APC layer hidden...

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Some perspective shots

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Just have to do the chairs, driving area and weapon rack and I'm done. 8)

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Fri Jun 10, 2011 7:09 pm 
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I think the Platoon Commanders chair would probably be on rails (like in the Nuclear Control Bunker in Wargames) which run the length of the console rather than a free roving wheeled chair as you have pictured. I think that chair would make Gorman a bit of a "loose cannon" during a drop! ;)

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Fri Jun 10, 2011 9:05 pm 
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Winch wrote:
I think the Platoon Commanders chair would probably be on rails (like in the Nuclear Control Bunker in Wargames) which run the length of the console rather than a free roving wheeled chair as you have pictured. I think that chair would make Gorman a bit of a "loose cannon" during a drop! ;)



I know :lol: I was just using a chair I made for an office project as a marker. I will correct it for the next update :)

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Fri Jun 10, 2011 11:22 pm 
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Winch wrote:
I think the Platoon Commanders chair would probably be on rails (like in the Nuclear Control Bunker in Wargames) which run the length of the console rather than a free roving wheeled chair as you have pictured. I think that chair would make Gorman a bit of a "loose cannon" during a drop! ;)



Added rails as sugessted also added some more bits to the chair 8)

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Here's the finished model :)

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I'll upload more of the Sulaco soon 8)

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Paulo T. Pred - Bioweapons Division "Area 52"
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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Sun Mar 25, 2012 5:48 am 
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Brilliant work. I love the APC cutaways.


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PostPosted: Sun Mar 25, 2012 6:08 am 
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Very cool! Thanks for shareing. Seeing the whole colony makes me want to build it in miniature to do some 28mm miniature aliens wargaming!!

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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Sun Mar 25, 2012 11:04 am 
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Wow, excellent work, especially love the drop ship

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PostPosted: Sun Mar 25, 2012 3:57 pm 
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MattRendar wrote:
Very cool! Thanks for shareing. Seeing the whole colony makes me want to build it in miniature to do some 28mm miniature aliens wargaming!!

Someone's already on it:

http://aliens.humlak.cz/aliens/aliens_p ... ely_gb.htm

http://aliens.humlak.cz/aliens/aliens_p ... 26_gb.html

http://aliens.humlak.cz/aliens/aliens_p ... ct_gb.html

8)

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PostPosted: Sun Mar 25, 2012 4:48 pm 
Matser of Typos
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wow!!! that is some amazing work! Thanks for sharing.


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 Post subject: Re: Building ALIENS in CGI.
PostPosted: Mon Mar 26, 2012 10:39 pm 
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Yeah, I really like the Hadleys Hope model. Great to see the layout of the whole settlement! What with all the other stuff too it's fantastic work & great to look at! :like:


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