The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





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 Post subject: pepakura hunt
PostPosted: Tue Oct 18, 2011 1:53 pm 

Location: Consett, Durham
Service Number: A08/TQ0.0.62150E2
Country: United Kingdom
Howde.

Right got all the marine armour which I'm working on but I'm wondering if there is an alien pepakura files out there for all parts and head.

Any help woulld be appresiated.

Cheers
Gav

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Smith,G 'Nogarth'

UKCM 13th Regt. 1st Batt. Freebooters
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 Post subject: Re: pepakura hunt
PostPosted: Tue Oct 18, 2011 3:17 pm 
Set to stun

Location: Honiton, Devon
Service Number: A01/TQ9.6.23466E8
Country: United Kingdom
That would be a hell of a task to build! I'm not aware of the files but if you go ahead and do it i wish you good luck and god speed sir! :lol:

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 Post subject: Re: pepakura hunt
PostPosted: Tue Oct 18, 2011 5:25 pm 
Harvester of Sorrow
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Location: Lancashire (Wirral born)
Service Number: A04/TQ1.0.32156E1
Country: United Kingdom
I've seen a VERY low-res file of the head somewhere, like just the rough shape and jaw etc, it might be good for using as base to add detail to. I'll try and find it for you :)

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 Post subject: Re: pepakura hunt
PostPosted: Tue Oct 18, 2011 8:18 pm 

Location: Consett, Durham
Service Number: A08/TQ0.0.62150E2
Country: United Kingdom
i think if i can find a 3d artist i could unfold it as have the software now as needed to re-jig some pep files to print properly.
Gav

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UKCM 13th Regt. 1st Batt. Freebooters
H.M.S. Valhalla


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 Post subject: Re: pepakura hunt
PostPosted: Tue Oct 18, 2011 9:58 pm 
Harvester of Sorrow
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Location: Lancashire (Wirral born)
Service Number: A04/TQ1.0.32156E1
Country: United Kingdom
It'll be easier to add stuff like pipes an tubes on a base head as anything circular (nevermind ribbed) is very difficult in pep.

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 Post subject: Re: pepakura hunt
PostPosted: Wed Oct 19, 2011 2:21 pm 

Location: Consett, Durham
Service Number: A08/TQ0.0.62150E2
Country: United Kingdom
yer that's what I thought. get a basic structure done then add on that. I've seen the files screened on huntetslair just can't find a link.

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