The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: M90A3 Tech Update to the Colonial Marine Technical Manual.
PostPosted: Fri Jan 14, 2011 11:21 pm 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
M90/A3 (GAU-24) Squad Support Vulcan (Minigun) Cannon.

“Say what you want about how old an’ outdated the M90 is, it’s still the
best damn machine gun in the USCM. We were stationed on LV401. They
were having problems with the tree-huggin’ locals causing trouble with the
mining ops there. Our squad was on patrol and these greenies come outta
nowhere, throwing homemade Molotov cocktails. Jorgenson, our ‘gunner
with the M90, spun that heavy beast around so fast it’d make your head
spin! She fired, I shit you not, three short bursts of HEAP rounds from the
thing. By the time she spun down the barrels what was left of the ten or
maybe twelve greenies looked like piles of cooked hamburger.

Nasty stuff, man!

After that night the attacks stopped comin’ for some reason. Rest of our garrison detail was a frickin’ cakewalk…”

- Pvt. Jason “Red” Trump.


Prior to the introduction of the M56 Smart Gun, for nearly thirty-five years
the M90 rotary Vulcan (Minigun) cannon filled the role of the heavy support
weapon. Heavy, and durable to a fault, its ability to unleash a devastating
amount of firepower in a short time over a wide area has made it a valuable
addition to the USCM arsenal. With the introduction of the M56 weapons
platform, the M90 is being phased out of service in most branches, but
combining the M90 with the newer M56 support arm and harness has given
the weapon an extended lease on life.

The Navy and Air Force version of the M90/A3 is called the GAU-24 and
is dual mounted in turret assemblies. It’s expected that the M56 will
completely replace the M90 within 20 years as operating parts and
supplies for the M90 system are issued and not replaced.

GENERAL DESCRIPTION

The M90/A3 is a three-barrel, 10mm general-purpose automatic squad
support weapon, effective out to 1200 meters. The electronic pulse-action
firing system employs a high speed rotating block breech mechanism
chambered for the M245 series 10mm x 28 caseless HEAP (High Explosive
Armor Piercing) round. If deployed in civilian centers where collateral
damage is a risk, the weapon can also utilize the newer M250 variable
fuse caseless round.

The rotating three-barrel assembly has an adjustable cyclic rate from
1100 to 2,000 rpm. The M90 is factory pre-set at 1100 rpm for ammunition
conservation. The cyclic rate can be adjusted by a licensed armorer
at any USCM facility.

Ammunition is housed in removable 250, 400 or 950 round box magazines
attached to the weapon’s underside. Typical four-man patrol squad use
will see the weapon outfitted with the 400 round box. The 250 round box is
typically issued to patrols in civilian centers, and the 950 round box is
typically issued in high-risk garrison or combat operation environments.
The box magazine is an electric driven snake drive feeding mechanism with
UV/IR sensors that function even if fully submerged to provide flawless
ammunition feeding in all environmental conditions.

The weapon housing is constructed largely from molded carbon fiber and
alloy metal stampings while the main barrel assembly is machined from
high-grade steel and titanium alloys. The majority of the interior parts are
constructed from titanium alloys for lighter weight and long-term durability.

The three machine shop replaceable barrels are air-cooled. The M90
system predates the M56 Smartgun by thirty-five years. The weapon
uses the same infrared camera tracking system as the M56, but unlike
the M56 it lacks all of that weapon system’s self targeting and aiming
assist capability. Due to the high weight and lack of self-targeting, most
field units have begun replacing the M90 with the M56 “Smartgun” system.
The M90 can be hand carried and operated, but due to it’s high weight
it is most often seen mounted to the M48 or M56 combat harness and
weight distribution articulation arm system that makes the weapon easier
to use in the field. The M90’s onboard camera can be linked to the
standard Head Mounted Sight (HMS) for reliable point of aim sighting.
It can also be slaved with an optical cable to the M10 ballistic helmet
utilizing the drop down IR targeting eyepiece.

The entire gun assembly (with full 250 round ammunition load and the
M56 combat harness) weighs 27.2 kg.

The length of the weapon itself is 101 cm, and the length of the 3 barrels
are 58 cm.

OPERATING THE M90/A3

WARNING: This is a general description of operation procedures and
should not be used for instruction. Operators should refer to field manual
86-18-7 for further details of operation.

Prepping the M90/A3

The M90/A3 Vulcan Cannon system typically consists of four major components: the M48
or M56 combat harness; the head Mounted Sight (HMS); the Support Articulation Arm (SAA); and the weapon itself.

The M90 can be wielded free hand without the use of the combat
harness and SAA, but field operators are advised against this. The
weight of the weapon if operated by hand alone will eventually result
in lower back stress and Lower Back Trauma (LBT). For additional information
on LBT, see your Combat Medical services professional, publication
MED/M90 LBT 11-1-05.

To prep the M90 for combat, operators should first don the combat harness.
The M48 harness is constructed from composite micromesh ballistic armor
and is padded to ease chafing at the shoulders. The M56 combat harness
upgrade added additional padding at the shoulders and padding at the hips
as well. The armored breastplate of the M48 harness houses the PRC 489/1
communications receiver/transmitter. The M56 harness upgrade houses the
PRC 489/4 communications receiver/transmitter unit with wider bandwidth,
communication range and hard encryption to keep communication lines
secure. The M56 harness also houses the tracking and targeting processor
but this unit only acts as a targeting buffer for the HMS and does not aid
in targeting or target acquisition when used with the M90. Opening the
backplate in either the M48 or M56 armor gives access to the processor,
a sealed ‘black box’ line replacement unit (LRU) which can be easily unplugged
and replaced in the field should it fail.

The M48 MK3 or M56 MK3-A stabilized articulation/support arm is attached
to either the left or right hip mounting hardpoints (operators preference)
and plugged in via coaxial cable to the processor and power outlets in
the breastplate. The weapon itself is clipped and secured to the end of the
support arm. Regular routine maintenance of the arm assembly is suggested
to provide years of trouble free operation. The MK3 arm should have its
internal spring cable and wiring systems upgraded to the MK3-A standard.
Upgrades can be performed at any core system USCM armament facility.

The operator plugs the HMS into the universal tracking/targeting and
comms system in the armor.

Note: The M56 weapon assist tracker does not function with the M90 and
instead defaults to a basic hand operated targeting system. The weapon
tracker/targeting is jacked into the processor by a universal connector,
and the weapon itself must be powered up before the weapon is loaded.
The internally mounted DV5 Lithium battery unit supplies power for the
entire M90 weapon system.

The DV5 is good for up to 20,000 rounds when fully charged.
UPDATE 89-30-5: The DV5 batttery has been phased out of supply.
If the DV5 battery has failed on your M90, the DV9 Lithium battery unit,
good for up to 50,000 rounds when fully charged may replace it. The
DV9 may be run externally to the auxiliary power leads. Both ends
of the DV9 unit are plugged into the power leads that run from
the articulation arm to the weapon; common practice is to let the
battery hang free beneath the weapon where it is easily accessed
in an emergency.

“Yeah, the M56 is more expensive to produce and supply the troops
with, but what’s the alternative? The old M90 Minigun? Oh sure, the M90
can slice and dice and pound targets into fish food… but have you ever
used one free hand? The damn thing weighs a ton, shakes like an
Arcturian hooker on steroids and is guaranteed to kill you and everyone
around you… or ruin you for life.

I had 19 years in the Corps… and that last tour we were issued that
heavy piece of shit and thanks to the supply requisition morons we
weren’t issued a support vest rig. One damn tour and it ruined my back
and earned me a Section 4F medical retirement!”

- Retired Gunnery SGT. Jeremy “Fireball” Lewis, interview excerpt
from “Good Morning Gateway” segment on Military Spending.


M90 MOVEMENT:

While the operator is standing, the weapon is held and steered by it’s
under barrel foregrip and rear control grip. Operators have a wide degree
of motion with the weapon and can play it in an arc from their front to
their left sides, or point it directly upwards or down if firing from an
elevated position.

NOTE: Due to the high-speed rotating barrel mechanism it is inadvisable
for the operator to attempt firing the weapon from a prone position.
It is also inadvisable that the operators wear loose or ill fitting
clothing while operating the weapon. In wet environments, operators
should avoid using the M3 Rain Poncho and instead utilize the M3-P
Rain Parka. Serious injury or death could result if not followed.

See pamphlet M3-86-19-7 for additional information.

The articulation/stabilization arm is gyrostabilized and provides
additional recoil dampening to keep the weapon steady while the
operator is walking or running. The weapon has internal shock buffers
and recoil dampeners that allow the weapon to be operated free
hand if lacking the M48 or M56 support vest system. Shock buffers
should be replaced every 75,000 rounds by a licensed USCM technician.

FIRING THE M90:

All firing is controlled from the rear control handgrip. The right handed
pistol grip has five switches: a top mounted safety with flippable environment
cover, a front trigger for firing, a topside-mounted thumb activated
switch for Ammunition fusing selection, A side mounted thumb
switch for pre-spinning the barrel rotation and a bottom button to
allow select firing between Burst and Autofire modes.

Attachment:
m90-control.jpg
m90-control.jpg [ 66.03 KiB | Viewed 15781 times ]


Clicking off the safety will automatically charge the weapon. (If
there is a round already in the breech, the weapon’s diagnostics
will prevent any further loading.) The Burst setting will fire a
three round burst per trigger pull while the Autofire setting will
continue to fire the weapon at it’s full cyclic rate as long
as the trigger remains depressed. Left hand control grip replacements
are available if required.

Contact your supply requisition officer for additional information.

The standard issue ammunition for the M90 is the M245 10mm x 28
HEAP (High Explosive Armor Piercing) round which is a 350 grain
caseless projectile encased in a rectangular block of nitramine.
Considerably higher powered than the M309 round used in the Pulse
Rifle, it is most often used against fixed emplacements and armored
vehicles although it can also be used against enemy personnel.

The Geneva Colony Convention of 2162 has suggested that HEAP
rounds no longer be used against personnel citing it as being
“inhumane,” but an official ruling has not as of yet been issued.
USCM personnel are authorized to use HEAP rounds at their own
discretion. M245 ammunition is stored on a block continuous plastic
non-disintegrating snake drive link belt in the box magazine,
which can be reloaded in the field. The self-powered snake drive
motor in the box magazine drives the feed mechanism through a
side mounted feed chute and into the breech at the top of the weapon.
In the event of a stoppage, the barrel rotation interlink mechanism
can be disengaged and the barrel assembly counter-rotated,
ejecting the round and clearing the breech. The barrel assembly can
be manually rotated one turn per barrel to manually charge the
system. In the event of a complete electrical failure, the system
can be manually fired by hand rotating the barrel with the grip
safety lever deactivated and the trigger engaged. This will allow
single round firing in an emergency situation. In the event of an
electrical failure, please take the weapon to an authorized USCM
armorer for immediate service.

The M250 10mm x 28 ammunition is a 230 grain caseless projectile
encased in a rectangular block of nitramine. Unlike the M245 HEAP
round, the M250 differs in having a user selectable fuse setting.
The switch on the top of the hand grip next to the safety is used
to select the ammunition fusing, which is set electronically as each
round is loaded into the chamber. The ‘Super’ setting is optimized
against soft targets and will detonate the round on impact, while
the ‘Delay’ setting explodes the shell only after penetrating the
target armor.

Unlike the near instantaneous switch activation of the M56 Smart
Gun system, ammunition fusing with the M90 and M90A2 can take
up to fifteen seconds to cycle due to the older technology of the
M90 system. It is recommended that ammunition fusing changes
be done in a non-hostile environment to reduce the chance of
injury to the operator in the field. The later production model
M90A3 has a revised hardware system and ammunition fusing
selections can be performed in as little as seven seconds.

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Sat Jan 15, 2011 1:43 am 
User avatar

Location: Germany
Nice! Very nice! :D

Cheers
Stefan


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Sat Jan 15, 2011 6:55 pm 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
All I need to do is come up with a few pictures of the thing (Line drawing style)
and we'll be set. :)

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Sun Jan 16, 2011 8:42 pm 
Nocturnus Requiem
User avatar

Location: Orlando, Fl
Service Number: WYI/TQ1.0.04837E5
Country: United States
IT'S NOT CANNON! IT'S NOT CANNON!!!!!!









Just kidding :wink:

_________________
Beserker
Brian "Anubian" Webb
WYI/TQ1.0.04837E5
U.S.S. Nemesis
Weyland Yutani Inmate


Image


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Sun Jan 16, 2011 9:08 pm 
USCM Ambassador
User avatar

Location: Northern California
Service Number: AO2/TQ1.0.1233E1
Country: United States
VERY Cool Russ!!

_________________
Image Image

USCM- The Colonial Marines- A Brotherhood of Bad Asses!


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Sun Jan 16, 2011 10:15 pm 
User avatar

Location: Tucker, Ga.
Service Number: A12/TQ2.0.22147E1
Country: United States
Quote:
All I need to do is come up with a few pictures of the thing (Line drawing style)
and we'll be set.

http://mspencer.net/kitsune/page1.gif
Something like the one on there? :mrgreen:

_________________
Hey now, don't be mean. We don't have to be mean, cuz remember..No matter where you go, there you are.


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Sun Jan 16, 2011 11:03 pm 
Resin God.
User avatar

Location: St Louis-USA
Country: United States
Were one to render the M90 I would suggest simplifying the layout of the m134 to match the hypothetical charachteristics of the M90. It fires a caseless round so will not need the same kind of feeder delinker on current miniguns, also the motor would likely be integral to the receiver housing making it even smaller.

Though not cannon the 10x28 ammo I came up with for the smartgun and the sniper would be pretty apropriate.
Image

_________________
"Stand up for something...Or get knocked down for nothing..."

Image


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Sun Jan 16, 2011 11:23 pm 
User avatar

Location: Tucker, Ga.
Service Number: A12/TQ2.0.22147E1
Country: United States
*nod* I used pics I took in the game.. THough I never got to see one being carried, so it could be smaller than I drew it.

_________________
Hey now, don't be mean. We don't have to be mean, cuz remember..No matter where you go, there you are.


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Mon Jan 17, 2011 8:50 pm 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
I don't think it would be smaller since it essentially fires the same or similar round to the Smartgun, which is quite a bit larger than the Pulse Rifle.

The Real M134 (and airsoft versions) are about the same overall length as the M16 rifle. "I" theorized that the M90 would be "slightly" larger in
overall size to the M134 since it's firing 10mm instead of 5.56mm.

Attachment:
Untitled-9.jpg
Untitled-9.jpg [ 108.48 KiB | Viewed 15592 times ]


Quote:
http://mspencer.net/kitsune/page1.gif
Something like the one on there?


Something similar to that. :)

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 1:26 am 

Country: United States
Pretty cool! I assume this is supposed to be the same M90 from Aliens versus Predator 2: Primal Hunt? It's been a while since I played that; I might have to load it up again and see how gameplay matches up with your description!

I found this screenshot:

http://www.planetavp.com/avp2/primalhunt/screenshots/31.shtml

And this video!

http://www.youtube.com/watch?v=JSYvVJp-Lg4

At 2:48

I'd like to see you add in something about the weapon's 'pre-spin' ability. I remember that being a lifesaver.

It seems that having the ammo located on the bottom of the weapon (as opposed to carried on the back) would just add to an already heavy piece of equipment. But that just might be the case; going from that (admittedly not-the-greatest) screenshot. Or that thing could just be the motor!

Also going from that screenshot, it looks like the M90 is indeed quite a bit longer than the M134.

Where'd you get the idea of the ammo being the high-tech stuff like the Pulse Rifle or Smart Gun? Going from the sound of it firing, I had the impression that it was just regular old-school ammo.

A great read!

HUMVEE Driver


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 3:17 am 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
Quote:
Where'd you get the idea of the ammo being the high-tech stuff like the Pulse Rifle or Smart Gun? Going from the sound of it firing, I had the impression that it was just regular old-school ammo.


Pssst. Dude, it's fiction. ;) Semi-plausible fiction, but fiction nonetheless. :mrgreen:

Yep, same weapon from AvP2, which was the whole incentive for doing the
description in the "feel" of the technical manual. The M90 and the grenade launcher as seen in the game are not so outlandish compared to the weapons seen in the film that they couldn't be found in the weapons bay of the Sulaco in my opinion.

In the description I mention the control grip and the barrel pre-spin button. :)

The Ammunition is indeed below the weapon because the feed chute comes up the right side and attaches at the top of the weapon. It made sense (from my perspective) to have the M90 shoot caseless ammunition like the Smartgun and Pulse Rifle. It also made sense to me that it share the ammunition charactersitics (at least partially) with the smartgun beacuse the M90 predates the Smartgun. The weapon ammunition capacity is based entirely on what is seen in the game. The Smartgun in the game has a maximum capacity of 750 rounds and the M90 950 rounds I believe.

The size of the weapon is a forced perspective shot from the gunner's POV. If you look at the screen cap I created in the other thread, it's a large weapon, but not as large/long as the Smartgun.

Image

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 5:21 am 
Lifer
User avatar

Location: **Hamilton** Active Duty: USS Socorro
Country: Canada
Well you just know I love this! :mrgreen: :delta:


Kevin

_________________
I told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME!?!


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 6:35 am 
User avatar

Location: Quebec, QC
Country: Canada
So do I. Really great stuff. :) And I didn't know that the M134 was the same length as a M16. Color me surprised. :shock:

_________________
Hey, wait! I'm having one of those things. You know, a headache with pictures.


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 9:35 am 
User avatar

Location: Tucker, Ga.
Service Number: A12/TQ2.0.22147E1
Country: United States
Filandrius wrote:
Color me surprised. :shock:


I can't find that one in my crayolas, how about a nice shade of teal instead? :mrgreen:

_________________
Hey now, don't be mean. We don't have to be mean, cuz remember..No matter where you go, there you are.


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 12:31 pm 
DC DMZ Veteran '99
User avatar

Location: Eryri - Land of the Eagle
Service Number: A09/TQ1.0.02135E1
Country: United Kingdom
Filandrius wrote:
And I didn't know that the M134 was the same length as a M16. Color me surprised. :shock:


Well this will colour you even MORE surprised then! :wink:

Look again that's not an M16! :shock:

Judging by the length of the front handguard/forend it's actually a fixed stock M4 Carbine. :D

Something like this

Image

_________________
Cheers

Winch

"Yea though I walk through the valley of the shadow I shall fear no evil for thou art with me. And together we'll kick ANY bugs ASS!" :twisted:
You know who you are! ;)


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 3:54 pm 
Mad Cat
User avatar

Location: Active duty: USS Catalpa
Service Number: AO3/TQ6.0.79749E8
Country: United States
Nice work Russ, a convincing addition to the tech manual!

_________________
"Awww, someone tell me that's a boot!

It's a boot!"

III drops


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Tue Jan 18, 2011 8:55 pm 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
Quote:
Look again that's not an M16!


I was generalizing. I suppose to be correct I should have called it an "AR."

With the suppressor can on there it's about as long as a standard M16A2. :)

After taking some more screen caps last night, the M90 is shorter in length than the
M56, but the body of the thing is HUGE! It's quite a bit larger than the M134 pictured above, at least as it appears in the game, but the barrels aren't as long proportionally compared to the M134. I'm going to run with what I have though. I imagine the M90 would need slightly longer barrels than the game weapon to retain any kind of accuracy.

IMHO. :)

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Wed Jan 19, 2011 6:05 am 
User avatar

Location: Quebec, QC
Country: Canada
Winch wrote:
Filandrius wrote:
And I didn't know that the M134 was the same length as a M16. Color me surprised. :shock:


Well this will colour you even MORE surprised then! :wink:

Look again that's not an M16! :shock:

Judging by the length of the front handguard/forend it's actually a fixed stock M4 Carbine. :D

Something like this
Yeah, but is had a big old silencer/flash suppressor on, so I figured that it was the same length as a full M-16. But now that you mention it? It's probably the same length as a M-4 carbine, alright. Holy crap.

I need a second coat of surprised, please. :D

_________________
Hey, wait! I'm having one of those things. You know, a headache with pictures.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Sep 17, 2012 9:26 pm 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
Thread resurrection. :)

Question for you gun guru/military types...

Are minigun barrels ever ported?

In the ones I'm familiar with (T2/Predator/etc.) the barrels end shortly after the front spacer.

Do any of the real world models have porting? I was considering something like a 3 way port on each barrel, that would vent
up, and out at an angle from the firing barrel.

-|
/ \

Actually, now that I think about it, the lower exhaust would actually vent right into the other two barrels. Doh.

Never mind. :)

EDIT: Found the weapon size picture screencap I took ages ago. It's a bit shorter than the smartgun.

Attachment:
avp6.jpg
avp6.jpg [ 369.2 KiB | Viewed 14236 times ]


Attachment:
avp4.jpg
avp4.jpg [ 447.03 KiB | Viewed 14234 times ]

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Mon Sep 17, 2012 9:50 pm 
Prop Churner Outer
User avatar

Location: Bath, Maine
Service Number: A03/TQ1.0.12143G1
Country: United States
Thanks for the thread resurrection! I was just thinking how cool it would be if there was some more EU stuff written like the Tech Manual.
In fact, I was wondering about (collaboratively) creating a dossier on the general impression of Marine 70 (I think that's what it was called, my copy of the book isn't handy) where there would be a photo and stats on the Marine being interviewed and then his or her impression of either a piece of equipment or a particular battle etc. that could all relate to the restructuring of the USCM. It might be a cool way for folks to show off their gear and writing skills without being too tied down to a particular plot.

Just a thought!

_________________
:delta: My entry-level prop and costume tutorials: viewtopic.php?f=3&t=12751 :delta:


Top
 Profile  
Reply with quote  
 Post subject: Re: M90A3 Tech Update to the Colonial Marine Technical Manua
PostPosted: Wed Sep 19, 2012 3:42 am 
Bacon Rapscallion
User avatar

Location: Logan, Utah
Service Number: A12/TQ1.0.72136E1
Country: United States
That's a great write-up and expansion on the theme.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Sep 19, 2012 4:43 pm 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
Thanks. I tried to stick to the same basic formula as the tech manual used, with a few changes and additions. I think it's a pretty good homage.

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sun Sep 23, 2012 7:42 am 
Bacon Rapscallion
User avatar

Location: Logan, Utah
Service Number: A12/TQ1.0.72136E1
Country: United States
I need a good profile image of this gun so that I can paint up a mock-up for my weapons chart.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Tue Sep 25, 2012 7:22 pm 
Site Admin
User avatar

Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
Country: United States
Honestly, there's really no real "good" profile shots as the game is quite old now, and the weapons didn't have very many polygons.

What I have is VERY rough.

Rumpleteaser did a decent paint job in the past. I think the design would need to be tweaked slightly to make it more "real world."

Here's a link to his image:

http://mspencer.net/kitsune/page1.gif

And a series of composites from when I was brainstorming building the thing. It's still on my "must do" list,
just not real close to the top of the list. :)

Attachment:
aliens-minigun1.jpg
aliens-minigun1.jpg [ 95.69 KiB | Viewed 14088 times ]

_________________
"A writer needs a pen, a painter a brush, and a filmmaker an army." - Orson Wells.

http://www.rookscastle.com
http://www.alchemyarms.com


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Sep 29, 2012 3:45 am 
User avatar

Location: Tucker, Ga.
Service Number: A12/TQ2.0.22147E1
Country: United States
Found this while looking for pics of the M56 for someone:
Image

_________________
Hey now, don't be mean. We don't have to be mean, cuz remember..No matter where you go, there you are.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: