On Monday, Reverend Scapegoat and I went to Alien Wars at The Arches in Glasgow. As you may know, Alien War has had a major influence on my life and is something close to my heart. However, since it became clear it was opening without license from Fox - outwardly unrelated to the films, I have a healthy cynicism for it; I wanted to play
The Alien in
Alien War, not some creature in
Alien Wars.
I hoped, with advances in technology and knowledge gained from previous Alien War incarnations, that this show would at least be more polished, technically impressive and have plenty of surprises even for people who saw Alien War ~15 years ago. Alas, I was disappointed.
We were asked to wait in the upstairs seating area of the Arches. There was only me, Scapey and a guy that we met at Collectormania who just happened to be there at the same time as us. We were taken downstairs by a member of staff. There was also a young woman who happened to be waiting by the door in the basement (

). This was 4:30pm, 3 days after the attraction opened. There was no queue; this doesn't bode well for the life of the show ...
HERE BE SPOILERS, PARTICULARLY IF YOU NEVER SAW ALIEN WAR BACK IN THE DAY!
I won't give a blow-by-blow account but if you saw Alien War in Glasgow then all the same set pieces are here. They still have a surprisingly defective elevator, and you'll see all the same misdirections. I didn't expect to be scared by the creatures, but I had hoped that there would be animatronic/mechanical effects that would scare me on a "BOO!" level that would put me in a mindset to be scared. Alas, there wasn't even the minimal effects that featured in Alien War London.
A scientist character was added at the very beginning, but currently he has very little to say other than an introduction that states there was a spacecraft found in the basement of The Arches. He had no "Science Bit". He then handed over to a female soldier who escorted us into the base.
The set is circular and surprisingly short. At the same time, it is very open and much less claustrophobic than it should be. Although at points the lights go out, generally the set is not dark enough. According to Scapey it is virtually identical in size/shape to the original Alien War in Glasgow. The style of the set was interesting, not trying to copy the Alien film sets. Those barrels feature too!
I thought the standard of acting was good, even very soon after the attraction opened. The soldier was believable and forceful. Much better than I expected.
The creatures? Well, it's hard for me to comment on them. If they had looked exactly like Aliens, I would have been pig-sick I wasn't part of it. They don't. Imagine an ADI Alien, short and plump with no back spines or tail that I was aware of, a shorter head and a small mouth. Add a skin condition like Freddy Krueger and you'll be about there. Also, it is hard for me to comment on their performance objectively. In my view, other than the grab of the young lady from the elevator, the creature did little more than stand there or step forward a few steps. He knocked over a barrel, but I dunno if that was intentional or accidental. Additionally, I was right by the door of the lift when the girl was grabbed and saw him release her right after the grab only for them to run away side by side. The costumes aren't detailed on the back.
The creatures weren't helped by the lighting. Although the signs outside warned of strobe lighting, it was either very slow strobes or flashing incandescent lighting. I know from the Alien Encounter: Strobes make the Aliens movements look great! Also, when the creature appeared, it was bathed in too much light.
Additionally, other than the "extract the plant from the elevator" gag, the creatures never got closer than ~15 ft from the punters. I would like to have them "corner" us more. Alas, this is a consequence of the show being open till 10pm on Friday and Saturday night in the nightclub district of Glasgow. I wish there could be a way for the soldiers/scientist to make a judgement call about the temperament of each group and communicate that to the creature so they can be more "hands on" with the low risk groups.
The gunfire was done by "Soundfire" (electronic triggering of sound played from speakers in the set). I was hopeful about it because on the entrance door there was a sign offering earplugs to those who wanted them. However, it was quiet. I dunno if they were having technical problems or if speakers are yet to be installed but it was seriously quiet. The sounds in the AE were much louder. Additionally, I expected the creatures to have some sort of sound, so they could play the "hear them in the darkness before you can see them" gag even. Disappointingly, they didn't do this and the creatures were silent. However, the creature did knock against something before appearing at one point.
After we came out, both the soldier and scientist dropped character and asked us what we thought. They said that they are hoping to add to the show and improve it over time. However, it is only scheduled to run until March so there isn't much time...
Personally, I thought it was a missed opportunity. The loss of the license was regrettable, but I was hopeful they would have advanced the concept enough to make up for the lack of my favourite beasties. As far as I can see, it was a big step backwards from Alien War London. This was especially annoying since Gary Gillies had been bigging-up "surprises and improvements" in press coverage.
My dream was to be The Alien in Alien War. Alien Wars has made me appreciate that the Alien Encounter at NSC fulfilled this dream in a concentrated manner better than the official event ever would have: Although we didn't have the budget or the opportunity to dress the set to the standard of Alien Wars, it was claustrophobic. Additionally, the punters were a subset of the NSC visitors and were unlikely to include pissed up Neds. Therefore, as an Alien, I had much more opportunity to get up close and personal with them. Also, for the AE we had much more personnel/characters and this added value for the punters. Alien Wars could have been ran with as little as 4 people as far as I can see.
I am hopeful they can make improvements to Alien Wars soon, but the location and possible demographic makes it hard for the core creature interactions to improve. I hope the other creature performers realise that you have to move rather than just stand there wearing a costume. I can't see additional funding for animatronics and other polish appearing. But they really need to make Soundfire louder.
In short, I'd give it a solid
C-. In my mind, the loss of
The Alien combined with the lack of surprises/improvements reduces it to little more than a fast paced Sci-Fi version of the "Haunted Houses" that theme parks do once a year at Halloween. Even with my most optimistic head on, I don't see Alien Wars going far after the end of March.
