The Aliens Legacy
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USCM OPFOR?
http://forum.alienslegacy.com/viewtopic.php?f=3&t=3821
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Author:  enzo [ Tue Mar 18, 2008 4:03 pm ]
Post subject:  USCM OPFOR?

Was wondering if there were any opposing forces against the USCM besides xenomorphic infestations? Seems like there would be something. Also what would be the largest unit size? Would unit sizes be the same as present day marine corps?

Scott

Author:  SSgt Burton [ Tue Mar 18, 2008 4:23 pm ]
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In the Tech Manual there are references to an opposing force called the "Beebops". It is unknown whether this is their actual name, or a deragatory term used to describe them by Marines (much like the Vietcong being called "Slopes" or "Dinks").

It is also not clear if this is a humanoid species or not, however there is a description of the death of a "woman Beebop" after being shot with an M240 flamethrower on pg. 22. So it is likely that it is a humanoid race, possibly even from Earth- perhaps a country/political group at war with the United Americas.

The Tech Manual only has a few vague descriptions of skirmishes between the USCM and them.

I'm sure there have been several opposing forces made up in novels or comic books.

Author:  Chryse [ Tue Mar 18, 2008 4:24 pm ]
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The Tech Manual mentioned other, human, adversaries but didn't specify much as to who exactly they were. One of these were nicknamed "Beebops" and indications were that they are either Chinese or some kind of trans-Asian alliance*, but it's not very clear. If that is the case, you might be able to base Beebop TO&E on current Chinese or North Korean organizational structure.

*I only say this because, in the sidebar entry for the sentry guns was a quote from a captured Bebop soldier with a Chinese name describing the death (by sentry gun) of another soldier who also had a Chinese name.

EDIT: Kevin was faster on the trigger than I. :wink:

Author:  SSgt Burton [ Tue Mar 18, 2008 4:26 pm ]
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Heh. Just goes to show what a helpful bunch we are! :wink: :D

Author:  SSgt Burton [ Tue Mar 18, 2008 4:31 pm ]
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Chryse wrote:
I only say this because, in the sidebar entry for the sentry guns was a quote from a captured Bebop soldier with a Chinese name describing the death (by sentry gun) of another soldier who also had a Chinese name.


I also had the impression that they were Asian- couldn't remember why, but what you just mentioned is probably it.

Author:  enzo [ Tue Mar 18, 2008 4:43 pm ]
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interesting wish I could find that damn manual got too many boxes of books. Any idea if this was a shooting war or blockade or just a good old company war?

Author:  SSgt Burton [ Tue Mar 18, 2008 4:45 pm ]
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Hmmm... No clue but I guess it could have been classed as a "Police Action". :wink:

"Aliens" has a lot of Vietnam references (which Cameron has openly admitted)- so I could imagine the conflict with the Beebops having similarities to the Vietnam War.

Author:  BurntKona [ Tue Mar 18, 2008 4:58 pm ]
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Gibson continued the Vietnam theme in his script for Alien 3 with the Union of Progressive Peoples

Author:  enzo [ Tue Mar 18, 2008 5:01 pm ]
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finally found the flippin manual. Never fails when you quit looking for it.

Briefly thumbing thru it it does sound like they are the equivalent of VC but there was one excerpt toward the back hinting the French were backing them and supplying weapons.

The French?? The chinese I can believe but the french......

Pg. 82 of the manual

Police action yeah that's the word I was looking for.

Author:  Adonis [ Tue Mar 18, 2008 5:06 pm ]
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Well if the whole idea of the Vietnam references hold true... the French thing makes a lot of sense.

Author:  enzo [ Tue Mar 18, 2008 6:36 pm ]
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Ok I see with the french colonialism would it stand to reason then that maybe the beebops might be the last of the earth nations that initially started colonization vs. the multinationals that followed up afterward?

Such an interesting universe but so little known about it. With star wars and star trek every little detail is hyperanalyzed the aliens universe seems much more interesting. Somebody ought to write a history or a guide to planets or something.

Author:  Dropshipbob [ Tue Mar 18, 2008 8:26 pm ]
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You could probably add in there squatters, pirates...there will always be pirates, hostile takeovers of company assets, technology theft, mercenaries...

Then you probably have small coporate colonies that don't appreciate the company and try to succede from them and get all hostile in the process. Look at some of the problems experienced in the new Battlestar Galatica series. They probably have alot of the same in the Aliens universe.

Author:  SSgt Burton [ Tue Mar 18, 2008 11:05 pm ]
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A liitle off topic, but there is a well known PFC talking about his issued kit on pg 27 of the TM.

Check it out! :wink:

Author:  Dan AKA [ Tue Mar 18, 2008 11:15 pm ]
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"Colonial Wars:

The Colonial rebellions were unlike engagements involving the Corporations, in that
there was widespread popular support for the rebellion within the Colonies. This meant
that large forces like old-style armies were raised in the Colonies, and the Colonial Marines were used in large numbers. Although pitched battles were rare, since control of space was sufficient to force surrender, the number of troops used in most actions was large.

The rebellions are ending now, and the level of violence has dropped. At present, the
only Colonial Marine tasks include disabling and boarding enemy spacecraft, and
precision raids on critical military facilities."

The last remaining rebellion world is...

"Alexandria

This is the only holdout from the Colonial rebellions. It is isolated from the rest of ICC
space by the military colony it controls on Ventix, and by the five Crestus Garrison Worlds. To date, the ICC has not committed enough forces to conquer Alexandria and its Garrison Worlds. The area is quarantined by Colonial Marine forces on and around the Goliath system, and a policy of sanctions and blockade is being used to bring Alexandria back under ICC control.

Smuggling to and from Alexandria is a thriving industry on the Garrison Worlds of
Crestus Prime and Goliath. Stopping the flows of goods, people, and military equipment
occupies a sizable contingent of Colonial Marine and Corporate forces.

Alexandria itself is a highly developed world which is nearly self-sufficient. Originally
owned by CSC, it now has a population of 30 million people, which is rapidly growing, and its industries are on a parwith the industrialized nations of the 20th century. There are also a number of high-tech facilities producing items for the fledgling space industry on the planet. The space industry is owned by the planet's central government, a democratic republic, and is nearing self-sufficiency. Only certain critical components for Displacement and Jump Drives must be smuggled in from the ICC.

Environmentally, Alexandria is nearly an ideal world. It has been terraformed, and the
atmosphere is breathable and even pleasant. The climate is generally hot and dry, and
there are few large bodies of water, so the major settlements are closer to the poles than to the equator. Water for drinking and agriculture is transported from the polar regions; it is comparatively expensive, but there are no shortages and the population is well supplied.

The communities on Alexandria are scattered across the northern temperate region.
Industries are built at the edges of or outside of the residential areas, and are hardened
against possible warfare. Civil defense has been a major concern in the cities as well, and bomb shelters and long-term food stores are common. There is a mandatory four year military/public service term for all citizens from the ages of 18 to 22. Most fulfill this
requirement by working in technical and trade institutions, on community support pro-
grams, and in the large terraforming and community expansion projects. A select few serve in the military itself, and there is great pride in being chosen to protect Alexandria's independence. Most of the people in the military have made it their career, and there is a high level of respect for them."




You all have some more investing to do. The ENTIRE world of Aliens, not just the Colonial Marines is distilled in this book:

Image

It details over 60 (65 I believe worlds) in 6 different sectors, have a Star Map of the Galaxy, going into detail about HOW we move about the stars and details all colonial marine action types. I own the book as it is, and maybe if people are interested, I could start posting stuff?

Also a little background into the word bebop I found posed some possible results as well. Bebop is a musical term and from wiki:

"By the mid-1950s musicians (Miles Davis and John Coltrane among others) began to explore directions beyond the standard bebop vocabulary. Simultaneously, other players expanded on the bold steps of bebop: "cool jazz" or "West Coast jazz", modal jazz, as well as free jazz and avant-garde forms of development from the likes of George Russell.

Bebop style also influenced the Beat Generation whose spoken-word style drew on jazz rhythms, and whose poets often employed jazz musicians to accompany them. The bebop influence also shows in rock and roll, which contains solos employing a form similar to bop solos, and "hippies" of the 60s and 70s, who, like the boppers had a unique, non-conformist style of dress, a vocabulary incoherent to outsiders, and a communion through music. Fans of bebop were not restricted to the USA; the music gained cult status in France and Japan.

More recently, Hip-hop artists (A Tribe Called Quest, Guru) have cited bebop as an influence on their rapping and rhythmic style. Bassist Ron Carter even collaborated with A Tribe Called Quest on 1991's The Low End Theory, and vibraphonist Roy Ayers and trumpeter Donald Byrd were featured on Jazzmattazz, by Guru, in the same year. Bebop samples, especially bass lines, ride cymbal swing clips, and horn and piano riffs are found throughout the hip-hop compendium."

It could be derived that bebop is slang for nonsense, or that the marines find no sense in the rebeling colonies. And since Asia is one of the fastest growing populations it is logical that in the future there are more asians than caucasians.

Author:  SGM Baldwin [ Tue Mar 18, 2008 11:22 pm ]
Post subject: 

SSgt Burton wrote:
(much like the Vietcong being called "Slopes" or "Dinks").
You forgot Gooks!
Quote:
...Because inside every gook there is an American trying to get out.

Author:  Dan AKA [ Tue Mar 18, 2008 11:49 pm ]
Post subject: 

I also forgot to list one of the other major non-human opposing forces aside from the Alien/Xenomorph.

The Planets Entry:

"Tartarus

This is an extremely fertile world, with thousands of species of plant/animal hybrids that
use the sun's energy and the rich carbon dioxide/oxygen atmosphere for growth. Although it holds great promise, it is now the site of a major crisis for the ICC.

Tartarus was discovered only a generation ago, but it was already habitable and was
quickly developed. An unusual feature of Tartarus is its rotation, which is perpendicular
to its orbit. It takes 40 years to complete its orbit around the sun, so it has a 20 year day and a 20 year night. The constant sunlight of this extended day produces a vibrant and diverse ecosystem. On the night side there is little life, and the world waits for day to return.
There are three major continents on Tartarus, only one of which is currently in daylight and which is colonized. The environment has been ideal; there is an abundance of life with no particularly dangerous creatures, and excellent atmosphere and climate.

Knowing about Tartarus' peculiar orbit, the settlements were designed with a slow
migration in mind. Each continent would be colonized in turn, and as night settled over a
part of the colony, it would be shut down and the inhabitants would move ahead to a new
site, one which was entering the daylight.

This process was just beginning a few years ago, as sites which were within a year of
twilight prepared for shutdown and the colonists got ready to transfer to new locations on
a continent that was nearing its dawn. Darkness would settle over the rest of the first
continent over the course of eight years. The transfer was eagerly anticipated by all the
Corporations present, as a test of their abilities and an opportunity to develop new areas.
It was at this point that the most dangerous native lifeform made its appearance. Scientists had been looking forward to finding out how the environment handled the transition from day to night, but these ravenous monsters are not what they had in mind.

The creatures are called Harvesters, and that is exactly what they do. As a continent
enters its night, these immense, armored creatures burrow up from tunnels far below the
surface to devour all organic materials. This material is shredded and carried back
underground, to cysts where the Harvesters live. The Harvesters live off the organics for
years, and slowly generate the carbon dioxide in the atmosphere, which in turn regener-
ates the surface life when daylight returns. It is a strange ecological cycle, but one which remains in balance. Unfortunately, the Harvesters do not differentiate between their natural food and the Colonists who now live on Tartarus.

The Harvesters look something like huge amadillo. They are capable of digging and
boring through rock and concrete, and their jaws can shred almost anything. They move
in packs of several dozen, and these packs often fight each other for control of fertile areas.
A pack will coordinate its activities, and organizes for war in the same way that ants do.

Colonial Marines and other forces have been sent to Tartarus to protect the many
settlements scattered across the daylight continent. Missions include evacuating colo-
nists, delaying Harvester attacks, retrieving abandoned equipment from devastated
communities, and Harvester hunting and research. The Harvesters are sweeping across
the continent, and will be done with their work within three years if Humans do not stop
them. Parts of the continent will still be in full daylight at that time, however, and
Corporations which own communities in these areas do not want to abandon them until
night falls. In these places, plans have been made to defend the communities against
Harvester attacks; how well this will work is unknown.

To assist in these defenses, missions are being sent down into the Harvester tunnels
to see if the creatures have a weak point. To date, no one has reached any of the cysts
where the Harvesters live and store their food. When they do, another surprise is waiting
for them. The Harvesters have a smaller form which never leaves the cyst, called a Drone, which is used to defend the cyst from underground pests, ranging in size from small insects up to nearly Human size. The Drone is little more than a large pair of powerful jaws, and it is not even a self-supporting life form. Instead, the Drones grow on Harvester variants called Carriers. When they leave their Carrier to fight, they have only a few hours of life left. They attack the invading creatures by biting with their immense jaws, which lock in place. Like a bee, they give their lives defending their lair."

About Harvesters:

"Harvesters

Harvesters are large creatures which live below the ground, and they are destroying
the Colony on Tartarus . Their attack is almost impossible to stop because
they bore through the earth and attack from directly beneath the facilities. No underground protection has been found that will stop the Harvesters, although many attempts have been made. Decoying the Harvesters to the surface outside the Colony where they can be attacked by Aircraft has been used with success, but the Harvesters are cunning and these tricks are no longer effective. The primary focus at the remaining facilities is to destroy the Harvesters in their underground chambers. For this work, the Colonial Marines have been called in.

A Harvester is heavier than any land animal on Earth; it is over nine feet high and nearly
twenty feet long. Shaped something like an armadillo, the Harvester lives beneath the
ground and has massive front claws and a powerful snout for digging. It uses sonar as its main sense and has acute hearing and smell, but limited vision. The Harvester is very
maneuverable for a creature of its size and can move up to 24 feet per second . Its main purpose is burrowing and harvesting. Harvesting consists of burrowing to the surface and shredding organic plant and animal life which it processes and stores in its gut. Harvesters operate in groups and their communication and intelligence can be compared to that of a wolf pack. They are highly territorial and attack any Harvester from a foreign pack or any other threat within their area of operation. A Harvester's attack consists of the creature charging and overrunning or ramming its target.
When Harvesters fight each other, it is a push and shove match until one is turned over,
exposing its softer underbelly. This leaves it vulnerable to the shredding jaws of the victor.

The Carrier is another form of the creature, and it is very similar to the normal Harvester.
It is different in that it is not equipped to harvest and store large quantities of organic
material. Instead, it has up to 12 Drones growing on itself. These Drones can be regrown
in about three weeks.

The Drone is a smaller, boar size creature whose purpose is defense against small
animals and creatures which threaten the Lair and underground chambers. The Drone
has only one purpose, and that is to bite. It lives attached to what is called a Carrier and
has few internal organs of its own. When released from the Carrier to attack a foe, it does so with the ferocity of a creature whose only purpose is attack, for the Drone can only live a few hours once released. The Drone can climb and jump, as well as move at up to 42 feet per second . Once it reaches its target, it attacks with its jaws.
The creature is nothing more than a portable set of mandibles, and once it locks its jaws
onto its victum it will not release its grip. The jaws actually ratchet down and cannot be
opened short of breaking the thick skull and mandibles."

Author:  Outcry27 [ Tue Mar 18, 2008 11:54 pm ]
Post subject: 

I remember reading about the Beebop Question in another discussion on this board. Someone brought up some kind of argument suggesting the Beebops were a derogatory term for corporate mercs working for one of the Asian megacorporations. If memory serves, according to that argument the "Bee" in beebop came from the asian name Watanabe.

Can't remember any of the information supporting that argument, unfortunately, just the claim itself.

Author:  Chryse [ Tue Mar 18, 2008 11:57 pm ]
Post subject: 

While these examples of fictional astrographic and astrobiology are somewhat fascinating, it doesn't really address what Enzo asked at the top of the thread, which was about exactly what opposing human forces the Colonial Marines found themselves fighting against. Again, we're left to guess or piece together bits of information from disparate sources.

EDIT: I like Sean's answer, above. I mean, it makes sense in the context of the Aliens universe as we currently know it.

Author:  Dan AKA [ Wed Mar 19, 2008 12:05 am ]
Post subject:  Re: USCM OPFOR?

enzo wrote:
Was wondering if there were any opposing forces against the USCM besides xenomorphic infestations? Seems like there would be something. Also what would be the largest unit size? Would unit sizes be the same as present day marine corps?

Scott



Alexandrians and small rebel groups within some colonies.

Author:  SSgt Burton [ Wed Mar 19, 2008 12:49 am ]
Post subject: 

sharpuscm wrote:
You forgot Gooks!


Yeah I left out slants and zipperheads as well...

Didn't want to throw out too many racial slurs. :wink:


Sean- I remember a discussion that might have been called "Who are the Beebops?"

It might have been on MatsuCorp at one time... But I can't find it there now. :? :(

Author:  Chryse [ Wed Mar 19, 2008 3:13 am ]
Post subject: 

Hey, Harry... do you know of a way to get in touch with the author? Maybe we can ask him? :wink:

Author:  enzo [ Wed Mar 19, 2008 5:37 am ]
Post subject: 

Thanks dan for the info though that's another book I can't find in my stash.

Wonder how hard it would be to work up some OPFOR scenarios granted it's always fun to stomp bugs but it might be interesting to think up some scenarios where somebody shoots back.

Author:  Spatman [ Wed Mar 19, 2008 5:57 am ]
Post subject: 

Don't worry, at DragonCon you'll have an elite squad of Cadian troops squaring off against you.

:)

Author:  Dan AKA [ Wed Mar 19, 2008 6:07 am ]
Post subject: 

enzo wrote:
Thanks dan for the info though that's another book I can't find in my stash.

Wonder how hard it would be to work up some OPFOR scenarios granted it's always fun to stomp bugs but it might be interesting to think up some scenarios where somebody shoots back.


I've actually been curious as to why no one has tried making some of the fairly cool costumes from AvP 2 (video game). They'd be some killer costumes... Though being a marine is just the bees knees.

Author:  Outcry27 [ Wed Mar 19, 2008 6:38 am ]
Post subject: 

Spatman wrote:
Don't worry, at DragonCon you'll have an elite squad of Cadian troops squaring off against you.

:)


Or STORMTROOPERS... or COBRA... or SPARTANS... or CRAZY 88... or - ;)

*Edit* Which reminds me, we need to make sure we get some good group "standoff" pictures with the other costume groups at the next con!

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