The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





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 Post subject: Stunning cg Ripley
PostPosted: Sun Jun 28, 2020 11:33 am 
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https://www.artstation.com/artwork/48bJ3n

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PostPosted: Sun Jun 28, 2020 12:57 pm 
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So *that's* how they will make Alien V... ;)

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PostPosted: Sun Jun 28, 2020 7:25 pm 

Country: Ireland
:shock: Please do Hudson.....Please do Hudson

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PostPosted: Sun Jun 28, 2020 9:03 pm 
Mobile Mayhem
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That is incredible!

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PostPosted: Mon Jun 29, 2020 11:00 am 
Harvester of Sorrow
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Oooo we could get a decent Aliens Ripley 1:6 sculpt with that

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PostPosted: Mon Jun 29, 2020 1:14 pm 
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Location: Virginia
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Amazing.

An odd detail is that the rendering is so detailed that you can tell she is clearly holding an Evike airsoft pulse rifle!


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PostPosted: Mon Jun 29, 2020 4:18 pm 
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Sadly all reference is not accurate as we all know. For the first AVP game Rebellion used photos of the 'Zeta' Pulse Rifle, which of course is widely believed to have been built (or at least re-assembled) in the 1990s. It had a bare grip with no grooves which was clearly visible.

Harry

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PostPosted: Mon Jun 29, 2020 4:33 pm 
Mobile Mayhem
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I've written the artist and invited them to the forum as well as gave them due compliments - I'm still amazed!

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PostPosted: Mon Jun 29, 2020 6:22 pm 
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That would be awesome! I see the artist is connected to Naughty Dog who are my favourite game developers.

Harry

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 Post subject: Re:
PostPosted: Mon Jun 29, 2020 6:28 pm 
Mobile Mayhem
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Harry Harris wrote:
That would be awesome! I see the artist is connected to Naughty Dog who are my favourite game developers.

Harry


I saw that too and I can't help but think this artist used programming compatible with PS5-level detail. You recall I've been feverishly working on a pitch for an accurate Hadley's Hope level/map within a standalone story taking place on a different "shake and bake" colony/planet reusing assets

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PostPosted: Tue Jun 30, 2020 5:06 pm 
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Moosh: I'd play that in a heartbeat.

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PostPosted: Tue Jun 30, 2020 8:42 pm 
Miscreant and Foukérre
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Nice touch on the ammo count ;)

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 Post subject: Re: Stunning cg Ripley
PostPosted: Wed Jul 01, 2020 1:59 pm 
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Location: Germany
The face looks really fantastic! However, something bothered me about the picture and at first I didn't know what. However, then I noticed her trigger finger... ;)

Cheers
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 Post subject: Re: Stunning cg Ripley
PostPosted: Thu Jul 02, 2020 9:18 pm 
Miscreant and Foukérre
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Bug Stomper wrote:
The face looks really fantastic! However, something bothered me about the picture and at first I didn't know what. However, then I noticed her trigger finger... ;)

Cheers
Stefan


Didn't know Ripley lived in a gated community! ;)

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 Post subject: Re: Stunning cg Ripley
PostPosted: Fri Jul 03, 2020 3:13 am 

Location: Chicago
HA!


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PostPosted: Fri Jul 03, 2020 6:20 pm 
GarageGeek
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That Matrix airsoft rifle is bothering the hell out of me.


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PostPosted: Fri Jul 03, 2020 8:15 pm 
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I do wonder sometimes how those errors got so mainstream; Icons got a messed up PR and took some liberties, then the airsoft was based off the Icons; Weird. I don't know how Icons got that weird shroud though.

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 Post subject: Re:
PostPosted: Sat Jul 04, 2020 12:54 am 
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Echo4890 wrote:
I do wonder sometimes how those errors got so mainstream; Icons got a messed up PR and took some liberties, then the airsoft was based off the Icons; Weird. I don't know how Icons got that weird shroud though.


Re-assembled vac-formed shroud added for Alien 3 using some original parts (but not all). The 'surviving pulse rifles' are a constant chore these days with everyone seeing the items as 'screen used', but failing to realize they have been often heavily altered for A3. "Screen used" components from 1986, but what you see now is pure Alien 3. Damn A3 gets us every time!!!


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PostPosted: Sat Jul 04, 2020 3:08 pm 
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Location: Derbyshire/Nottinghamshire
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Man, what I'd give to see an animated film of this kind of quality. Get Blurr involved!

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