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Fully functional motion tracker http://forum.alienslegacy.com/viewtopic.php?f=3&t=17430 |
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Author: | knoxvilles_joker [ Thu Apr 12, 2018 9:35 pm ] |
Post subject: | Fully functional motion tracker |
http://www.instructables.com/id/Arduino ... Isolation/ Fully functional. |
Author: | smrtazzsmrtgnnr [ Thu Apr 12, 2018 9:43 pm ] |
Post subject: | |
Tried this, using my own 3D files for the prop. His coding is incomplete and poorly translated. The BEST I could get is a steady, very annoying beep while only the sonics detect a "target" straight out (PIRs no workie). And THAT took months of recoding and experimenting. |
Author: | knoxvilles_joker [ Fri Apr 13, 2018 1:24 am ] |
Post subject: | Re: Fully functional motion tracker |
I will tweak it. I expect it will take me about three months to get it working right code wise. That seems to be my average on tweaking things like this. As far as your issues, I think you had some I2C addressing issues. |
Author: | smrtazzsmrtgnnr [ Fri Apr 13, 2018 2:51 am ] |
Post subject: | |
Which is why I stick to physical props with plug n play electronics. Too much other stuff jumbled around inside my skull to have yet another headache fodder to deal with. |
Author: | smrtazzsmrtgnnr [ Fri Apr 13, 2018 10:57 am ] |
Post subject: | |
I can share the code I have with you if you like. |
Author: | knoxvilles_joker [ Fri Apr 13, 2018 10:59 am ] |
Post subject: | Re: |
smrtazzsmrtgnnr wrote: Which is why I stick to physical props with plug n play electronics. Too much other stuff jumbled around inside my skull to have yet another headache fodder to deal with. Those headaches are fun for me. Let me figure it out and I will get a better write up. |
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