The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





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PostPosted: Sat Sep 14, 2019 6:21 pm 
Definitely little and often, even if it means spamming my own thread. :)

I got more done on the main gun and made some decisions about Gorman's command console.

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PostPosted: Tue Sep 17, 2019 2:01 pm 

Location: ATX
Country: United States
Looking good! That sure is a lot of x-actoing!

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PostPosted: Sun Sep 22, 2019 6:43 pm 
Red_2 - yes it certainly is! There's plenty of 3d printing but for all the flat surfaces, styrene sheet is the way to go. :)

Main gun has seen some more attention and a test fitting with the rails.

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I'll have a think about how I'm going to hinge the back down like the Hiya Toys APC.


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PostPosted: Wed Sep 25, 2019 3:22 am 
Bacon Rapscallion
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Location: Logan, Utah
Service Number: A12/TQ1.0.72136E1
Country: United States
It's nice to see some color on that turret. This brings it home for me.


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PostPosted: Wed Sep 25, 2019 9:57 pm 
Yellowjacket wrote:
It's nice to see some color on that turret. This brings it home for me.


Thanks Yellowjacket - me too!

Adding some final paint colour is a real morale booster when I get bogged down with a difficult build stretch. That rear section might be the first bit 'completed' with tail lights etc. We'll see. :)


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PostPosted: Wed Sep 25, 2019 10:29 pm 
Harvester of Sorrow
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Location: Lancashire (Wirral born)
Service Number: A04/TQ1.0.32156E1
Country: United Kingdom
Such an impressive build mate, keep it up!!

I’m glad I’m not the only one that starts to paint to break up all the building, makes it seem more ‘do-able’ so to speak :)

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PostPosted: Fri Sep 27, 2019 10:27 pm 
Thanks 88reaper88 - I'm playing with the lighting solution too to break up the building tasks.


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PostPosted: Fri Oct 04, 2019 11:24 pm 
I'm sat here watching Terminator Genesis and to take my mind off how bad it is I'm modelling a sentry gun case for the APC on my laptop.

I'll model the cases with removable lids and a hint of the contents. It'll be fun to have them stowed properly with the ability to remove them. Proper play-set style!

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PostPosted: Mon Oct 07, 2019 3:16 pm 
Mad Cat
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Location: Active duty: USS Catalpa
Service Number: AO3/TQ6.0.79749E8
Country: United States
:shock: I want a set!

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PostPosted: Mon Oct 07, 2019 11:19 pm 
Hah! Cool - remind me later and I'll send you the print file. :)


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PostPosted: Thu Oct 10, 2019 5:48 am 
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hell yeah, whats the program? i wanna make some shit too.


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PostPosted: Thu Oct 10, 2019 9:33 pm 
seven wrote:
hell yeah, whats the program? i wanna make some shit too.


I use Blender 2.8. I've been using it professionally for 15 years now so it's my go-to for any CGI/3d print tasks.


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PostPosted: Sun Feb 16, 2020 8:46 pm 
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I got some time on this today. :) I've been working on the inner bulkheads that'll support the roof.

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Cardboard first!

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Looks good so I'll knock out another of those for the other side.

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I had a thought about stowage for the smart-guns to try keep it canon. I'll insert a small magnet in the bulkhead here (temp one taped in place).

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..and cement a little piece of bent wire in the smart-gun (using my prototype print for this).

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..and there we are. "Get those weapons stowed". :)

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I have two shelves of completed/semi completed pieces for the APC now.


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PostPosted: Sun Apr 19, 2020 10:28 pm 
Progress! I started to populate the cabin. I realised that the driver would need to be in an elevated position to see out of the window so I sorted that out first. The driver's chair is the same as Gorman's one at the command position. I put one of my figures in a driving position so I can organise the size and height of foot-pedals, consoles etc.

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The micro turbine sits at the left side beside the driver so I scratch built that from styrene sheet and a few nurnies from the spares sprues. The design and positioning of it is from Graham Langridge's wonderful blueprint document (which he graciously forwarded so I could reference it in the build).

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I'm now working on the center console that sits at the driver's right hand and looks to house gear levers or throttle tracks (or something!)


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PostPosted: Sun Apr 19, 2020 11:38 pm 
Prop Churner Outer
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Location: Bath, Maine
Service Number: A03/TQ1.0.12143G1
Country: United States
So happy to see this coming together!

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PostPosted: Wed Apr 22, 2020 10:00 pm 
Thanks Retrogarde - me too!

Work progresses on the APC cabin interior detailing. There's a large technical looking unit to tuck in between the font bulkhead and the right-hand wheel arch so I scratch built a unit to represent that - kinda like a comms station - from odd kit bits.

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I also did some work on the center console's stick control assembly on the top, and a little dressing all round. I found some interesting parts to represent the driver pedals too - which I think will look OK once they're dressed properly (they're just blu-tacked in place).

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Overall I'm glad to be back at it. There may be a benefit to lock-down after all. :)

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 Post subject: Re: 1:18 scale M557 APC scratch-build
PostPosted: Thu Apr 23, 2020 2:48 am 

Country: United States
What an amazing build! Such detail in even the smallest pieces. Awesome job so far!


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PostPosted: Thu Apr 23, 2020 9:49 am 
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Location: Portsmouth, UK
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This is so impressive! I love the detailing and especially the greeblies, very much has the feel of pre-CGI kit bashing for sfx.


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PostPosted: Thu Apr 23, 2020 1:50 pm 
Prop Churner Outer
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Location: Bath, Maine
Service Number: A03/TQ1.0.12143G1
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I love greeblies...

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PostPosted: Thu Apr 23, 2020 11:04 pm 
Hey Dropship Murphy, badkarma, retrogarde - thanks for the lovely remarks. I do design and 3d-print stuff but I love nothing more than going back to my roots and building with styrene, putty and greeblies. :)

I gave the center console piece a wash with primer to see if the pieces on it would hang together. I think they look OK. :) The piece of black card is a place-holder for the foot pedals.

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Because the driver's chair is the same as Gorman's I needed to print off another 'kit'.

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Here's the kit with the previously made up chair. There's a lot of work to do with these prints but they do save some time and they're built to scale from the off.

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PostPosted: Sat Apr 25, 2020 11:51 pm 
I'm now working on the gunner's chair - figuring out scale etc for the 3d print.

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PostPosted: Sun Apr 26, 2020 3:02 am 
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That is some high tier detail, unbelievable.


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PostPosted: Sun Apr 26, 2020 9:36 pm 
seven wrote:
That is some high tier detail, unbelievable.


Thanks Seven! I'm glad to be able to get the time in at the moment.

The gunner's chair printed out OK. It'll get detailing added later.

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The scale looks good when it's placed in situ.

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PostPosted: Sun Apr 26, 2020 9:38 pm 
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Location: devon, uk
Service Number: A11/TQ2.0.92142G1
Country: United Kingdom
Amazing work. Glad to see some new updates on this!

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PostPosted: Thu Apr 30, 2020 10:09 pm 
Thank you Stimpy. :)

Next up was to start the driver's console. I wasn't looking forward to this because there's not much about the shape that's regular.

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I worked in card first, then styrene.

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That looks OK - it'll get a host of detailing.

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I decided to secure the door too. The hinges are brass rod in styrene tube.

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The gunner's chair got some initial detailing and a coat of primer to check where the rough spots are.

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I'll put this and the driver's chair in situ and work on the panel behind them.


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