The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





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PostPosted: Wed Mar 01, 2017 9:23 am 
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 Post subject: Re: Alien: Covenant
PostPosted: Wed Mar 01, 2017 11:15 am 
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They're really taking the "insect" likeness to its extreme, huh?


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PostPosted: Wed Mar 01, 2017 2:08 pm 
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PostPosted: Wed Mar 01, 2017 3:09 pm 
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 Post subject: Re: Alien: Covenant
PostPosted: Wed Mar 01, 2017 3:19 pm 
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XenoLlama wrote:
They're really taking the "insect" likeness to its extreme, huh?


Cameron has taken a lot of crap over the years for "turning them into bugs", but quotes from Scott, O'Bannon and others during the production in '78 make it clear this was always the intention. In fact, that hallway short is remarkably close to one Scott envisioned (and storyboarded) for Alien but had to scrap due to costume constraints.

I'm still hoping there is some suit work in this film though...

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 Post subject: Re: Alien: Covenant
PostPosted: Wed Mar 01, 2017 5:22 pm 
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Y'know back when the older Alien movies were released we'd have cool model kits of all the new creatures and ships to build up.....I miss Halcyon. They'd be having a field day if they were around now with the Covenant ship / shuttle, new facehugger, neomorph, etc etc.


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PostPosted: Wed Mar 01, 2017 7:00 pm 
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New creature (spoiler-ish)

https://s13.postimg.org/ppu1ri4cn/Neomorph.gif

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PostPosted: Wed Mar 01, 2017 8:10 pm 
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Spoilers:

http://collider.com/alien-covenant-spoi ... s-to-know/

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PostPosted: Wed Mar 01, 2017 10:04 pm 
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PostPosted: Wed Mar 01, 2017 10:40 pm 
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My only real complaint is the lack of biomechanical details on the classic alien. The smooth limbs look wrong to me. Still, I never thought we would see frightening aliens again and so I will StFU.

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PostPosted: Thu Mar 02, 2017 1:11 am 
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Love it !! So glad we're getting this ! Love they left face huggers to what they are ! So glad we're not getting those concept drawing aliens from Prometheus

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PostPosted: Thu Mar 02, 2017 3:56 am 
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I'm afraid to say that the creature looks like it's from a computer game to me. Get someone back in a creature suit! ;)

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PostPosted: Thu Mar 02, 2017 2:08 pm 
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retrogarde wrote:
My only real complaint is the lack of biomechanical details on the classic alien. The smooth limbs look wrong to me. Still, I never thought we would see frightening aliens again and so I will StFU.


I really think the prequels are going to build up to the "creation" of the Alien as we knew it from the first film. I'm not too keen on the implication being that it's not been around for eons and isn't some sort of ancient terror.

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PostPosted: Thu Mar 02, 2017 2:38 pm 
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Corp_Hicks wrote:
I really think the prequels are going to build up to the "creation" of the Alien as we knew it from the first film. I'm not too keen on the implication being that it's not been around for eons and isn't some sort of ancient terror.


I agree with that first sentence (and the second too, but it is what it is). I'm *really* not a fan of the alien as we saw it in Alien IV or the AvP movies. Just a complete mess.
A big part of the 'identity' of the Alien as a character if you will is it's bio-mechanical background and appearance (this goes for the Space Jockey and his ship as depicted in 'ALIEN' too).

This was still around - a little - in Prometheus, but the design of the engineer ship was heavily modified looking like a donut and the 'temple' was barely bio-mechanical at all. That was a shame, especially when Giger's concept art for Alien depicted a temple structure which was unused.

But, maybe it's a plot point. Though they've clearly gone with the more organic look of the Alien in Covenant, to me it has the vibe it's going to develop more. The look of it looks waaaay better than it did in Alien IV or AvP. But the question is how are the going to bridge that gap? How do they get to the biomechanical look? I hope they address that as time / additional movies develop. Maybe they do in this new one, I don't know.


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I actually always figured that the Alien in the first film was a weaponised version of an existing animal - Hence the biomechanical aspect of it's look; and also the blue mist, and artificially stored eggs in the hold of the ship. I took the derelict as a warship - A bomber, or at least a planetforming vessel that used the Aliens to clear a planet before the Space Jockey race moved in.
The Aliens in the second film, to me, were something you'd never have seen /unless/ something went wrong - Normally, after the planet was cleared of life, the Aliens would be removed. The creatures in the second film were closer to the species' natural form, not having been tampered with, hence more bio- , less -mechanical.

The thing that I hated most ( Aside from the plot holes ) about Prometheus, was how the creepy "You are your job. Wanna be a pilot? Fine, we'll grow you into the chair!" aspect of the Space Jockey was ruined with the "Meh, it's a suit." concept of the Engineers.
I wanted to see more members of the Jockey race - But each of them should have been specialised to its function. Some mobile, some unable to move, all sharing Gigeresque design traits, and ideally unsettling as hell.
Truly Alien! Not just "Big pale humans who made some biotech looking spacesuits and ships".

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 Post subject: Re: Alien: Covenant
PostPosted: Thu Mar 02, 2017 10:00 pm 
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I may be going out on a limb here, but what if Giger was simply "too iconic" to revisit? If a film were to bring back the mechanical side, there would be mass joy and more praise of... Giger! Potentially overshadowing Scott's own injection into his vision (and he has been showing an awful lot of ego lately).

For a man who wants to expand his own vision, what motivation would Scott have to keep Giger's vision of the creature pure? So Scott could get credit for bowing down to Giger again? I am not prepared to accuse Scott of sandbagging the creature design to avoid playing second fiddle to Giger, BUT it would explain a lot and it wouldn't at all be surprising.

Hey, we all know most fans like Alien and Aliens, but everyone has a favorite. Within the pro Ridley/Alien side has always been Giger's mysterious creature which Cameron 'reduced to just bugs'. Well, Scott seems to be going for 'just bug' lately, same as every other film maker with the creature. Is it possible they are all avoiding Giger comparisons if they ever truly got mechanical? Not even just fear of being overshadowed, but what if they made an honest effort and screwed it up! Oh the backlash...

Just floating the possibility!


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PostPosted: Thu Mar 02, 2017 10:02 pm 
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While the bulk of Prometheus' fumbles can't be undone, shots like this one (from the new trailer) give me hope that Covenant will at least return some sense of Lovecraftian scale to the series:

Attachment:
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ACgrab.jpg [ 477.59 KiB | Viewed 9331 times ]

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PostPosted: Thu Mar 02, 2017 10:16 pm 
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Bigbisont I agree that Ridley seems to be distancing himself from Giger's alien, but it also could be the influence of this film's designers, much like what happened on Prometheus with the design of the Juggernaut.

IMDb.com has a "top ten" of Alien Covenant facts on their page right now, and while some of them are outright spoilers, this quote is just tantalizing:

Set 10 years after Prometheus, Alien: Covenant is a sequel to that movie, and it will directly connect to Alien. The series is still eyed as a potential trilogy (but Ridley Scott might not direct a third movie). For detractors of Prometheus: Some of your lingering questions will be answered, including a reinvented idea of "Who made these alien creatures?"

Sooo, this is back to being part two of a trilogy that includes Prometheus, and not part one of a trilogy that exists between Prom and Alien? Good.

A reinvented idea of who made these creatures just better not be code for "David made these creatures". ;)

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PostPosted: Mon Mar 06, 2017 12:25 pm 
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Space Jockey wrote:
Corp_Hicks wrote:
But, maybe it's a plot point. Though they've clearly gone with the more organic look of the Alien in Covenant, to me it has the vibe it's going to develop more. The look of it looks waaaay better than it did in Alien IV or AvP. But the question is how are the going to bridge that gap? How do they get to the biomechanical look? I hope they address that as time / additional movies develop. Maybe they do in this new one, I don't know.


I reckon that's definitely where they're going with it. The films are going to be about the Alien becoming Giger's Alien. I also reckon that David is going to play some part in it becoming more biomechanical. And I hate that.

Scapey wrote:
I actually always figured that the Alien in the first film was a weaponised version of an existing animal - Hence the biomechanical aspect of it's look; and also the blue mist, and artificially stored eggs in the hold of the ship. I took the derelict as a warship - A bomber, or at least a planetforming vessel that used the Aliens to clear a planet before the Space Jockey race moved in.


That's the direction I would have liked to have seen if they insisted on it being an artificial creation. And I'd like to see that weaponization be the result of some ancient Elder God-type creation. Perhaps whoever created the Engineers (the true Space Jockeys?) as Scott seemed to have teased that in the past.

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PostPosted: Mon Mar 06, 2017 10:47 pm 
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PostPosted: Tue Mar 07, 2017 3:34 am 
Are they planning on a trilogy? Or just the two films?


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PostPosted: Tue Mar 07, 2017 2:26 pm 
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Hey Magnus,

check my quote above from IMDb's exclusive set visit. It sounds like one more film may come after this one, but not directed by Ridley. Meanwhile all talk of Blomkamp's film has died out. If there is one more in this series I hope the guy making Blade Runner 2 is at the helm. He is consistently brilliant and has Ridley's respect (two things we can't honestly say about Blomkamp).

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PostPosted: Tue Mar 07, 2017 2:28 pm 
Maybe the third one will have marines of some kind then lol


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PostPosted: Tue Mar 07, 2017 7:08 pm 
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Corp_Hicks wrote:
Space Jockey wrote:
Corp_Hicks wrote:
But, maybe it's a plot point. Though they've clearly gone with the more organic look of the Alien in Covenant, to me it has the vibe it's going to develop more. The look of it looks waaaay better than it did in Alien IV or AvP. But the question is how are the going to bridge that gap? How do they get to the biomechanical look? I hope they address that as time / additional movies develop. Maybe they do in this new one, I don't know.


I reckon that's definitely where they're going with it. The films are going to be about the Alien becoming Giger's Alien. I also reckon that David is going to play some part in it becoming more biomechanical. And I hate that.

Scapey wrote:
I actually always figured that the Alien in the first film was a weaponised version of an existing animal - Hence the biomechanical aspect of it's look; and also the blue mist, and artificially stored eggs in the hold of the ship. I took the derelict as a warship - A bomber, or at least a planetforming vessel that used the Aliens to clear a planet before the Space Jockey race moved in.


That's the direction I would have liked to have seen if they insisted on it being an artificial creation. And I'd like to see that weaponization be the result of some ancient Elder God-type creation. Perhaps whoever created the Engineers (the true Space Jockeys?) as Scott seemed to have teased that in the past.


When Ridley Scott was talking about Prometheus back when it was released, he talked about the mythical idea behind it and Man stealing fire from the Gods, then being punished as a result. But what if there was another race we haven't seen yet....non-humanoid, biomechanical, each grown for it's task (Dallas says 'it looks like it's grown from the chair') and it turned out that it was these Engineers that stole the 'fire' from these beings, trying to mimic their technology as a strategic warfare advantage (a way of reasoning why there are differences in design of the Engineer ship and the Derelict, grown out of the chair approach vs. the giant man in a suit).

I really like the idea of the bomber. It would imply that the 'biomechanoids' were at war with another race; maybe it was the Engineers. Maybe the android David, or his experiments, get caught up in the midst. Or maybe his experiments are the result of his interpretation of a weapon the biomechaniods already have.


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