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 Post subject: SG Headset Eyetop alternative: KS campaign with 6 days left!
PostPosted: Thu Jul 16, 2015 3:29 am 
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Location: Wellywood.
Service Number: A10/TQ0.0.82146E1
Country: New Zealand
So, I've been working [slowly] on this –
Attachment:
M56_headset_3.jpg
M56_headset_3.jpg [ 1.14 MiB | Viewed 2921 times ]



And then I find THIS –
Attachment:
Vufine_Standard.png
Vufine_Standard.png [ 146.04 KiB | Viewed 2921 times ]


Genius!
The Vufine a) is smaller then the Eyetop b) is about the same price as an Eyetop c) has a useful video input [HDMI vs Eyetop's RCA] d) doesn't require that massive battery/signal box thingie that the Eyetop does.
Downside is it will probably require the careful cutting of the housing to free the lens so it can be mounted at a more useful angle.

KS campaign here - https://www.kickstarter.com/projects/1991375881/vufine-a-handsfree-wearable-display

Note: I’m in no way affiliated with this KS project (other than now being a backer). This is just a Public Service Announcement :D

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Last edited by septic on Thu Apr 05, 2018 4:03 am, edited 2 times in total.

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 Post subject: Re: SG Headset Eyetop alternative: KS campaign with 6 days l
PostPosted: Thu Jul 16, 2015 6:19 am 
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Location: Hamburg
Service Number: A03/TQ3.0.12136E1
Country: Germany
Great find. :)

The advantage of the eye toy is the direct support of Composite input e.g. from a pin hole camera.
With the Vufine one would need a Composite to 720 (not full resolution) HDMI.

From the pictures it looks like the Vufine would need due to the battery more space than the eye toy.
Would be interested in seeing the internals to check what is possible here.

Please keep us posted.

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A03/TQ3.0.12136E1 "It will be no picknick!"
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PostPosted: Thu Jul 16, 2015 7:44 am 
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Location: Sunny Cornwall
Country: United Kingdom
Looks ace...

If it does go ahead, maybe you could just ask them to make you one which doesn't have the bend in it.
I'm sure it'll only be a cable in that section anyway, so just get them to leave the cables loose.


My one concern would be the eye relief. In the Smart Gun eyepeice the unit will be much closer to your eye than if on the other sides of a pair of glasses.
Is it still going to work (i.e. will you still be able to focus on it properly) with it being much closer to your eye in this instance.

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PostPosted: Thu Jul 16, 2015 7:59 am 
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Location: Wellywood.
Service Number: A10/TQ0.0.82146E1
Country: New Zealand
Cheers guys, very interesting points, I'd not thought about.

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PostPosted: Thu Jul 16, 2015 9:29 am 
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Location: Sunny Cornwall
Country: United Kingdom
So what exactly have you used there Aron??

And what's the 'eye toy' you talk of Frank?? Is it like a PS3 one? I thought that was a camera in itself, not a 'view screen'.

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 Post subject: Re: SG Headset Eyetop alternative: KS campaign with 6 days l
PostPosted: Thu Jul 16, 2015 11:01 am 
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Location: Hamburg
Service Number: A03/TQ3.0.12136E1
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@Rob the EyeToy is Show in the First picture.
It has an adjustable lense allowing you to see
a focused picture in front of your eye\glasses.
It takes Standard SD composite video as input
so connecting it to a pal/NTSC Pin hole camera
is easy.

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A03/TQ3.0.12136E1 "It will be no picknick!"
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GERCM - Executive Officer (XO)
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PostPosted: Thu Jul 16, 2015 12:03 pm 
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Location: Sunny Cornwall
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Have you got a link to it or some such??

All I get when I google 'Eye Toy' is the PS3 jobby.

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PostPosted: Thu Jul 16, 2015 12:17 pm 
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Service Number: A86/TQ3.4.49421E3
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Is it eye toy or eyetop (as septic calls it)?

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 Post subject: Re: SG Headset Eyetop alternative: KS campaign with 6 days l
PostPosted: Thu Jul 16, 2015 9:14 pm 
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Location: Hamburg
Service Number: A03/TQ3.0.12136E1
Country: Germany
I love auto complition :)
Eyetop not Eye toy.
Sorry.

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A03/TQ3.0.12136E1 "It will be no picknick!"
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PostPosted: Thu Jul 16, 2015 10:13 pm 
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Location: Wellywood.
Service Number: A10/TQ0.0.82146E1
Country: New Zealand
Damn! That Eyetop vs Eyetoy thing is confusing ... I've just triple-checked my posts, as I thought I'd typo-ed it but it looks ok.

*calls for an admin to edit / remove any post referencing frickin Eyetoy's*

:lol: :lol: :lol:

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PostPosted: Fri Jul 17, 2015 7:45 am 
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Hahahaha...

Well, that's cleared that up.

Cheers chaps.

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