The Aliens Legacy
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Aliens: Colonial Marines Thread
http://forum.alienslegacy.com/viewtopic.php?f=28&t=3636
Page 103 of 105

Author:  Willie Goldman [ Thu Jan 23, 2014 5:01 am ]
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http://venturebeat.com/2013/02/19/spot- ... l-marines/

Author:  stimpy [ Sat Feb 01, 2014 4:24 am ]
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Has anybody played the campain on this game lately? Ive been trying to start an ultimate badass game and right from the beginning when you look at your pulse rifle it goes off screen then when it comes back on winters isnt holding anything!? Is there anything that can be done?
thanks

Author:  PVB [ Sat Feb 01, 2014 12:02 pm ]
Post subject:  Re: Aliens: Colonial Marines Thread

Which console/PC version do you have?

Just tried the Xbox 360 version and it was fine.

Guessing that you might have a corrupted save file, as it checks what upgrades/unlocks you have after the checking PR bit, then loads in your upgraded PR of choice.

Maybe go back to main menu and go into Arsenal, change a few options on your PR loadout (e.g. change grenade launcher to firebombs), to see if that fixes it?

Author:  Willie Goldman [ Thu Feb 06, 2014 12:37 am ]
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Now available for nine bucks at Gamestop:

http://www.gamestop.com/browse?nav=16k-3-aliens,28zu0

Author:  Rimwar [ Tue Mar 04, 2014 2:25 pm ]
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http://www.amazon.com/exec/obidos/ASIN/ ... /ozba0e-20
$1.99 today cheap as

Author:  PVB [ Wed Apr 09, 2014 5:01 pm ]
Post subject:  Re: Aliens: Colonial Marines Thread

PS Store Easter Sale:

Aliens: Colonial Marines
Was £19.99/€29.99/AU$39.95, now £4.25/€5.19/AU$7.65
Additional 10% discount for PS Plus members

Author:  carrief [ Thu Apr 17, 2014 8:19 pm ]
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Does anyone have problems with the Play station 3 Network cutting you out of the game in mid play? My cellphone wi-fi hot spot shows its at 100% , but I always end up losing PSN in the middle of a good colonial marines game..

Author:  carrief [ Sun Apr 20, 2014 12:18 am ]
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I was able to fix the DNS errors. I had to enter DNS #'s 8 8 8 8 and 8 8 4 4and so far so good.. I still lose the game host, but I think everyone has that problem-no? I seem to notice it happens more in the evenings, as if the servers can't handle so many people playing.

Author:  PVB [ Sat May 17, 2014 11:36 am ]
Post subject:  Re: Aliens: Colonial Marines Thread

Concerning games not delivering on promises, here's an advert for a game from 1980:

Image

and this is what it looked like:
Image

Superb 3D!
Image

Author:  necronom [ Sun May 18, 2014 9:56 pm ]
Post subject:  Re: Aliens: Colonial Marines Thread

It DID have 3D.

Image

Not as good or scary as 3D Monster Maze, but have you seen the terrifying Zombie pic? :shock:

Author:  Pug50 [ Thu Jun 05, 2014 5:59 pm ]
Post subject: 

WTF - Youtube just served me a pre-video ad for A:CM ... :)

Attachments:
Screenshot 2014-06-05 17.52.45.png
Screenshot 2014-06-05 17.52.45.png [ 229.08 KiB | Viewed 35064 times ]

Author:  nocternus [ Thu Jun 05, 2014 8:30 pm ]
Post subject: 

I had one of those yesterday

Author:  nocternus [ Thu Jul 31, 2014 6:27 pm ]
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http://www.polygon.com/2014/7/31/595487 ... x-responds

Author:  Willie Goldman [ Tue Aug 12, 2014 4:41 pm ]
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Crazy:

http://www.ign.com/articles/2014/08/12/ ... settlement

Author:  88reaper88 [ Tue Aug 12, 2014 7:43 pm ]
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Damage limitation...

Author:  PVB [ Tue Aug 12, 2014 9:25 pm ]
Post subject:  Re: Aliens: Colonial Marines Thread

Yup, just to put an end to the proceedings to stop hemorraghing money to the Sega lawyers.

Author:  88reaper88 [ Tue Aug 12, 2014 10:59 pm ]
Post subject: 

Shouldn't all those who feel mis-sold get a portion of the guys payout?

Author:  PVB [ Tue Aug 12, 2014 11:32 pm ]
Post subject:  Re:

88reaper88 wrote:
Shouldn't all those who feel mis-sold get a portion of the guys payout?

In the article:
Quote:
while approved consumers who purchased the game before Feb. 13, 2013 and filed a claim form will receive the remaining funds.


So, they'll get a share of around $500,000 between them, however many filed a claim.

Author:  Willie Goldman [ Wed Sep 03, 2014 10:35 pm ]
Post subject: 

Sega blames Gearbox for mismanaging Aliens: Colonial Marines marketing

http://www.polygon.com/2014/9/3/6102035 ... al-marines

Author:  retrogarde [ Wed Sep 03, 2014 11:26 pm ]
Post subject: 

Damn! Randy doesn't know how to play nice and make friends at all.

Author:  Willie Goldman [ Thu Sep 04, 2014 12:15 am ]
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http://kotaku.com/the-legal-battle-over ... 1630197749

Author:  88reaper88 [ Thu Sep 04, 2014 2:12 am ]
Post subject: 

This is getting crazy.... :S

Author:  elementry [ Thu Sep 04, 2014 7:42 am ]
Post subject:  Re: Aliens: Colonial Marines Thread

Anyone still playing it on 360?

Author:  Jedi Atticus [ Sun Sep 21, 2014 3:55 am ]
Post subject: 

Does this give me the legal grounds too sue Sony for the pile of feces they called Amazing Spiderman 2?

Author:  XenoPhanatik [ Mon Sep 22, 2014 9:20 pm ]
Post subject:  Re: Aliens: Colonial Marines Thread

Even though this game did not live up to the hype or what advertisements/demos displayed...I still find myself playing it due to community generated mods, which have rekindled my interest in this game, based on the bughunt game mode alone. For anyone playing on PC who has taken advantage of steam sales to get the game for what it's actually worth price wise, check out these community made mods for bughunt mode:

WY Mercs replaced with Boilers, Welding Doors enabled (Just on Tribute Map)
http://steamcommunity.com/sharedfiles/filedetails/?id=269584251

WY Mercs replaced with Xenos, Welding Doors enabled (All Maps)
http://www.moddb.com/mods/aliens-survival-experience/downloads/no-more-mercs-no-dino-heads-welding-enabled

Survival Mod v2-Movie accurate PR, Smartgun with correct fire rate, ammo, changed health values so no more fist fighting with the xenos
http://www.moddb.com/mods/aliens-survival-experience/downloads/survival-experience-v2

Definitely worth checking out/playing if you've already got it and the Bughunt DLC on PC.
General showcase of these mods by some ACM forum members:
https://www.youtube.com/watch?v=SCfsBJWP7ZM

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