Hey everyone!
I'm a game environment artist looking to start my career in the games industry, I've just started working on a new portfolio piece which is going to be the interior of Hadley's Hope, I know a Sci-Fi corridor is very cliche but hey, I love Aliens!
Anyway first sub-piece of the interior is the corridors. I have a thread here:
viewtopic.php?f=3&t=14831 that I have been posting my research in.
I want to make it exactly to scale. It will be used in the Unreal Engine 4 game engine and I'm currently at the stage of blocking out and getting scale correct. I have posted an image of my progress so far but it has been difficult eye-balling dimensions and scale. So far I have worked from the floor tiles (aka Plastic Cargo Pallets) which I've worked out to be 120cm x 80cm, from here I have eyed the rest of the corridor.
If anyone can help then please do, I'm ideally looking for measurements of things and your opinions on how things are looking. The biped is 182cm tall which is the same height as Ripley.
Thanks in advanced and I will be keeping my progress here
Cheers,
Chris