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 Post subject: Aliens Last Stand Flash Game
PostPosted: Fri Mar 29, 2013 8:27 pm 

Country: United States
Hello Aliens Fans, I'm ChaoticD and I have been working on an Aliens Flash Game for a few weeks now called Aliens Last Stand. The game will be a Side View Platformer shooter and will release with one playable level upon release. In the Hadley's Hope Cargo Hold Level, the player must defend him or her self from an endless alien swarm with a pulse rifle and the remaining pieces of equipment left behind. Players will need to complete objectives during the assault to help even the odds against intelligent alien enemy's that will use the environment to their full advantage. The game will be releasing on 4 / 12 / 13. Upon release not every feature will be complete, however Aliens Last Stand has been designed for future additions in the form of both updates and content. Please note that this is a fan created game. Please share your thoughts below.

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Play my game today! http://alienslaststand.weebly.com/


Last edited by ChaoticD on Thu Apr 25, 2013 6:13 am, edited 2 times in total.

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PostPosted: Fri Mar 29, 2013 11:01 pm 
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Location: North Bay Area, California
Service Number: A01/TQ1.0.02128E1
Country: United States
Cool, Looks interesting.

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PostPosted: Mon Apr 01, 2013 4:24 pm 
You tell me, man; I only work here.
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Location: In the ODST Drop Pod, over Gaylord, MI
Service Number: A11/TQ1.0.42161E1
Country: United States
Intriguing...

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PostPosted: Tue Apr 02, 2013 11:39 pm 
Tucker did it

Service Number: A07/TQ0.0.72164G1
Country: Canada
Looks fun

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PostPosted: Sat Apr 06, 2013 9:08 pm 

Country: United States
Hello everyone, the first Map for Aliens Last Stand is 100% completed now. Check out the Map below and play the game on 4 /12 /13

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Sat Apr 06, 2013 10:50 pm 
Ready to Rock & Roll!
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
Country: United Kingdom
Just how did the APC get up there? :wink:

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Sat Apr 06, 2013 11:09 pm 

Country: United States
PVB wrote:
Just how did the APC get up there? :wink:

Well, when I designed the concept map, the open window on the right (there is a window on the right top that you have to close if you look closely)was bigger so I came up with the concept that an APC from the Sulaco Fell out during the events of Aliens Colonial Marines and crashed through the window into Hadley's Hope. I should make the window bigger....

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Mon Apr 08, 2013 10:57 pm 

Country: United States
Aliens Last Stand is very close to being finished, however I am in need of sound effects. If anyone can direct me to where I can retrieve a few sound effects from the Alien movies or games, It would be much appreciated. As of right now the only sound effect I have is the Pulse Rifle. Here is a list of what I am still looking for. Any sounds still missing on release can always be updated in later.

Sound Effects Request:
Motion Tracker
Aliens
Background music
APC Lift
Sentry Gun
Acid
Powerloader Walk

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Tue Apr 09, 2013 9:11 am 
They mostly come at night... mostly.
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Location: Middlesbrough, England
Country: United Kingdom
I don't know of a site with them already done, but you can do it yourself by just playing the film on your computer and recording what's playing with some free sound editing software like Audacity. You can change the volume, cut it to size and save as whatever format you need.

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Tue Apr 09, 2013 7:01 pm 

Country: United States
necronom wrote:
I don't know of a site with them already done, but you can do it yourself by just playing the film on your computer and recording what's playing with some free sound editing software like Audacity. You can change the volume, cut it to size and save as whatever format you need.

True, however you don't get the same quality unless you have the original sounds. If i'm going to use sounds for a game, they need to be as accurate to the source as possible or not used at all.

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Fri Apr 12, 2013 9:49 pm 

Country: United States
Hello again, I am just reminding anyone that is interested, that Aliens Last Stand will be releasing in exactly 5 hours from now at 10pm eastern time onto the web. I will be giving a link below when it is uploaded and can't wait to hear some feedback. Keep in mind that the game is still in progress even after the release. Happy Bug hunting.

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PostPosted: Fri Apr 12, 2013 11:31 pm 
Dirty Bird
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Location: San Diego CA
Service Number: A07/TQ0.0.82154E1
Country: United States
i cant wait i will play it once its live. and thank god for the west coast and being earlier

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PostPosted: Sat Apr 13, 2013 2:52 am 
Mobile Mayhem
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Location: Rapid View, Saskatchewan
Service Number: A10/TQ1.O.32157E1
Country: Canada
Just played it a few times, so fun! haha, its kind of addicting :)

Awesome AI, definitely sneaky like xenos!

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Sat Apr 13, 2013 3:06 am 

Country: United States
http://alienslaststand.weebly.com/

The link above will take you to a basic website I designed to post the game on. There is also a forum below the game if you would like to share your thoughts on the website itself. Hope everyone enjoys. I apologize in advance for the Pulse Rifle Sound Bug, working on it.

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Tue Apr 16, 2013 1:22 pm 

Country: United States
ChaoticD, I've been trying to play it, but...

My computer is broke and I'm down to using a laptop with no mouse, and it doesn't have the flash player-whatever thing to play it;

AND the computers at work don't have Java! :(

This sucks! I love flash games, and I've been wanting to play yours for so long now!

HUMVEE Driver
CTFD118


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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Tue Apr 16, 2013 10:42 pm 

Country: United States
HUMVEE Driver wrote:
ChaoticD, I've been trying to play it, but...

My computer is broke and I'm down to using a laptop with no mouse, and it doesn't have the flash player-whatever thing to play it;

AND the computers at work don't have Java! :(

This sucks! I love flash games, and I've been wanting to play yours for so long now!

HUMVEE Driver
CTFD118

I will be posting a different format of the project on the website today. Viewers will be able to switch to the format they would like to run. Hopefully this will solve your problem. Thank you for letting me know.

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 Post subject: Re: Aliens Last Stand Flash Game
PostPosted: Thu Apr 25, 2013 6:14 am 

Country: United States
On 4 / 26 / 13, Aliens Last Stand will be receiving its first update to Version 1.1.
The new update will include:

-New Jump Mechanic
-New Melee Mechanic
-New Objective Pulse (used to highlight interactable objects)
-New Tutorial Mode
-AI now respawns if stuck for longer than 2 seconds
-Added Background Music
-Added Control Information in Options
-Increased Time Between Xeno Spawns
-Fixed Timer Continuation After Game Over
-Improved Online Performance

Many of these features were requested over multiple forums. If you have any questions, feel free to ask.

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PostPosted: Fri Apr 26, 2013 7:52 pm 

Country: United States
Aliens Last Stand is now officially at Version 1.1. Try out the newest version by following the link in my signature. Thank you for your support.

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