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 Post subject: Aliens: Colonial Marines... codes not working? Possible fix!
PostPosted: Thu Feb 14, 2013 11:02 pm 
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Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
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Just found this over at the Gearbox site. usually the first unlock code on your receipt
works for people but the second one doesn't.

What you need to do is...

Quote:
... you have to start up the game, then go into extras, then select shift code. the code
you received from gamestop will work there. hope this helps.


I haven't tried it yet (because I'm at work). Please post if this helps.

Russ

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Thu Feb 14, 2013 11:16 pm 
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Location: Rochester, Kent, U.K.
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The leaflets in my 360 game boxes told you how to input them; two were via Redeem Code on the console dash and one was in-game via the Extras/Shift Code menu.

Just like with codes for Borderlands 2. :)

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Thu Feb 14, 2013 11:38 pm 
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Thhhhhhhhhhhhhhhhhaaaaaaaaaaaaaaaaaaaaaaaaaannnnnnnnnnnnnnnnnnkkkkkkkkkkkkk YOU!!

(Although this is information we should have been given when we picked up the game. Didn't know Sherlock Holmes activity would be required to upload friggin' codes!)

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Thu Feb 14, 2013 11:41 pm 
Pint of AB negative please
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what are these codes you speak of?

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Fri Feb 15, 2013 12:05 am 
THAT guy
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Location: Virginia
Service Number: A03/TQ2.0.02146E1
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I almost started a "code problems?" Thread this morning!

I got the two on nicely printed leaflets to work no prob, but the code on my receipt said "already been used" and wouldn't work. I'll see if this fixes anything. Thanks


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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Fri Feb 15, 2013 7:28 am 

Location: Illinois
Service Number: A12/TQ0.0.92155G1
Country: United States
Wow...this just proves that Gamestop is worthless because they just told me the content for that code wasn't available yet.


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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Fri Feb 15, 2013 7:37 am 
Rip Steakface
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Location: Grand Rapids, MI
Service Number: A06/TQ0.0.42152G1
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Having never preordered anything from Gamestop before, I had no idea the codes were printed on the receipt, so naturally the clerk didn't say anything when I picked the game up and threw the receipt away. :evil:

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Fri Feb 15, 2013 7:44 am 

Location: Illinois
Service Number: A12/TQ0.0.92155G1
Country: United States
For me they've always circled it with a highlighter as I'm checking out.

That's really shitty, I'd definitely call them and bitch them out if for nothing more than satisfaction.


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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Fri Feb 15, 2013 1:29 pm 
THAT guy
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Location: Virginia
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Hudson JM wrote:
Wow...this just proves that Gamestop is worthless because they just told me the content for that code wasn't available yet.


Actually now I hope that explanation is true. I realized I have 2 codes on my gamestop reciept. One is clearly labeled as the "Shift account necessary" code. The other one (the one that didnt work) was the same format as the game's leaflet style codes and was giving me the "already been redeemed" error. Guess I'll give it all another propper go this weekend.


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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Fri Feb 15, 2013 5:35 pm 
Rip Steakface
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Location: Grand Rapids, MI
Service Number: A06/TQ0.0.42152G1
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Called the store today and they said I can come in and they can just print new codes for me.

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Mon Feb 18, 2013 5:53 pm 
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I just hope the $30- Season Pass code will work one of these times.

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Mon Feb 18, 2013 9:22 pm 
Expendable
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i know the day of the codes were not working. so i went into my download history screen for xbox and found the downloads and started them again and they downloaded properly.

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 Post subject:
PostPosted: Mon Feb 18, 2013 10:59 pm 

Location: Illinois
Service Number: A12/TQ0.0.92155G1
Country: United States
All my codes from the receipts have worked fine.


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PostPosted: Mon Feb 25, 2013 11:52 pm 
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Location: Wasteland Minnesota, USA
Service Number: A06/TQ2.0.65181E6
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So, because I'm a junkie and need my fix... I traded in some games and got A:CM for the PC as well.

I received a code on my receipt for "LE Competitive Multiplayer Pack."

But...

The code is a 15 digit code. I can't find ANYWHERE that says what to actually DO with the code.

Any ideas? It's not long enough to be a shift code, so that's out.

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 Post subject: Re: Aliens: Colonial Marines... codes not working? Possible
PostPosted: Tue Feb 26, 2013 1:21 am 
Ready to Rock & Roll!
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Location: Rochester, Kent, U.K.
Service Number: A08/TQ2.0.72136E1
Country: United Kingdom
Maybe a Steam redeemable 'gift' code?

Edit: Yup, look here;

http://support.wbgames.com/link/portal/ ... y-DLC-code

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