Overall, I like it. But, there are SO many details that they screwed up on, or that are lost opportunities. I’m all about the details; the details will make or break you. So…
First off, the campaign. I thought it was ok.
- I've seen the dumb AI from the aliens and your buddies. But at times it's good, too.
- The story is hard to follow and not very well thought out. At all.
- I have no idea why they changed the Pulse Rifle. It was perfect the way it was. The story takes place right after Aliens, yet we are supposed to believe there was another version of the M41 that the USCMC used? Not to mention that the reloading is dumb and inaccurate.
- One of the first things we see is Marines doing CPR on other Marines... through their armor. Common f*cking sense - it doesn't work that way. You can't do a chest compression through body armor. More on that in a minute...
- “Marine” is capitalized. Disrespectful and incorrect to write “marine”. Semper Fi, bitches.
- Cruz: He doesn't really act like an officer, but we can let that side. What is just distracting is his prosthetic leg. WTF? I thought that was dumb. Ok, he's got a prosthetic leg but he's still active duty like everyone else. Then why have his pant leg up so you can see said leg? Why not have him wear his uniform like everyone else? But they have him up high so you can see PROSTHETIC LEG. Don’t know where they were going with that.
- That’s not how you use a welder/cutter. That darkened screen on it? That’s supposed to be DARK, you know, so you don’t go blind when you use it. And they just cut through/weld doors like it’s nothing. There are scenes from Aliens where they do just that; it’s slow and you focus on one part of the door, why not just copy the source material?
- About the welder, I think it would have been cool to whip it out and use it as a desperation weapon when you’re out of ammo or being ripped apart by an alien. Just another detail…
- The shotgun(s). We have three different types of shotguns, none of which are ever seen in the Marine’s inventory in Aliens. (Hicks’ was a personal weapon.) That’s one too many. Drop the pump but keep the others, just for variety I suppose. Shotguns don’t make for good weapons in the military.
- I think it would have been cool to choose your own personal weapon, as we see Hicks and Vas brought their own to the party. It would be a third tier weapon, like the various pistols, and not very effective/powerful, but a cool detail. Like a sawed-off double barrel shotgun, a gimongous revolver, etc. Just a personal touch for your Marine to use when all your other weapons are empty.
- The voice acting was good at times and bad at times. They really could have knocked it out of the park, but they fell short.
- Bishop. Why was another Bishop(s) there? He was just one of hundreds of synthetics used by the USCMC. There was nothing special about him, which then DOES make him special.
- They nailed the Pulse Rifle sound. But is it me, or does the Smartgun just like the Pulse Rifle? I don’t think it’s supposed to… I remember from one of the other Aliens games the Smartgun just sounded MEANER. I wish they would have done that. And while we’re on the topic, some of the other guns just sound like sissy pea shooters. Not fun.
- More armor fun with Hudson and Bella. Apparently, Marine armor is flimsy enough to do CPR though, AND a chestburster has no problem going through it, either. They could have just had Hudson’s armor halfway falling/torn off or something. And why, after weeks, is Hudson’s blood still red?
- Why call it Frost’s Flamethrower? Did he ever even use his? Why not Drake, or at least Apone? That would have been a cool shoutout to Al for lending his voice to the game.
Ok, on to the Multiplayer games:
-I love the multiplayer. They got the balance between Marine and alien just right, which I’m sure wasn’t easy.
-I really wanted a human vs human option. It would have been great to be able to play as the company goons, Hadley’s Hope Militia, future Army soldiers, foreign troops, whatever. After all, the game is about the Marines, and they’ve fought more humans than aliens.
- I’m so tired of the same Marine voice telling you to do stuff. “30 seconds, Marines…” Get some different voices in there.
- The customization of your Marine is awesome. I love those little details that most will not even see, but I know they’re there.
- I’ve ranted about this before, but why in the name of James Cameron are the Flamethrower and Smartgun not even offered as standard weapons? THAT IS MY BIGGEST COMPLAINT OF THIS WHOLE GAME.
- People hate the comparisons to Call of Duty, but guess what – you’re already playing Call of Duty: Colonial Marines. The controls, missions; everything is very similar. And I say that’s a good thing. But I still wish they had killstreaks, accuracy streaks, point streaks, survival time streaks, SOME WAY to be rewarded for playing well. For the Marines, you get a Sentry Gun, you can use the guns on any of the crashed APCs in the various levels, you can call in a dropship airstrike, you roll out the CN20, you use a FREAKING POWER LOADER. Here’s one more: Newt comes to help you and follows you around, warning you of incoming aliens, when weapons are near, something like that. I think it would have been a cool touch. And if you die she just runs away and disappears down an air vent. No killing kiddies, people.
- For the aliens, you can set an egg down like a claymore, you have a facehugger that you can throw at the Marines (and if it hits you have the frenzied tapping of the X button to hold it off which you will eventually lose unless one of your buddies comes and helps you out), you can plant a hive node that lets you or other aliens heal, you can become the FREAKING ALIEN QUEEN and go on a rampage. (If the Queen should happen to fight the Power Loader in hand to hand, it too becomes a contest of hammering the X button or whatever. Oh, and I think the Crusher is cool, but the Boiler sucks.
- We’ve got Hicks, Hudson, Apone, and Drake. Where the fuck is Vasquez? I can’t believe Jenette didn’t want to reprise her role. Ok, she’s dead set against it. What about Colette and Cynthia? This game NEEDED a female player character in it.
- Lastly, it would have been cool to choose a starting class for your loadouts. Smartgunner (great firepower, decent armor, slow), Grunt (Pulse Rifle, great armor), Officer (fast, no armor but your presence make the other Marines more effective, Flamethrower, Medic (you can fix up your Marines, within limits), Synthetic (fast but a glass jaw or something).
So there are my ideas/bitches/complaints/compliments. Like I said, details will make or break you. Unfortunately, for the most part I feel they missed out… and then so did we.
- HUMVEE Driver
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