The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





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 Post subject: Re: Aliens Cosplay/Costume Guide
PostPosted: Tue Jun 28, 2016 8:30 am 
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Location: Wolfsburg Niedersachsen
Service Number: A12/TQ2.0.02132E1
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You don't Need to drill the holes there is a much easier way.

Just use a Steel punch.
Just hit the markings where the holes should go with the Punch and a Hammer so Long untill You have a sort of boil in the Inside of the helmet,You then take a Hand Grinder and just Grind down the boils,and there You have your holes,believe me it Works don't go giving lots of Money out for expensive drill Bits.

I use a dremill with a hardend Disk extra for hard Steel to Cut the slits for the lobster plates.And for the earflap i just used a Hand Grinder for the Cut out.

This all Works realy well.

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I did All the holes like in the Description.
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Last edited by schotti on Tue Jun 28, 2016 8:42 am, edited 1 time in total.
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PostPosted: Tue Jun 28, 2016 8:42 am 
Ready to Rock & Roll!
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Location: Rochester, Kent, U.K.
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redfive1973 wrote:
Been reading the guide and it is great. Wondering about the steel pot M1 helmets. I see the link for the replica helmets but am wondering if the steel pot is used for all the characters? I am planning on working on a Hudson costume and it looks like he had just the liner not the steel pot. Granted his helmet has a cover so it would need to be both parts but am I missing something? Flip side is I am not looking forward to cutting and drilling the steel.

Dunno where you got the idea that some only wore the liner, but Harry's site confirms M1 used by Hudson:

http://www.harryharris.com/armour.htm

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PostPosted: Tue Jun 28, 2016 9:03 am 
Big Cat
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It just looks like it in some of the pictures that there is only one helmet not both liner and steel pot. I figured I was wrong since there is so much info on modifying the steel pots for the add on's. Just wanted to confirm I was seeing things wrong. Thanks for clearing that up PVB and thanks for the info on cutting and drilling Schotti.


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PostPosted: Tue Aug 02, 2016 5:30 am 
NZCM "Bug Stompers"
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Location: West Coast, NZ
Service Number: A06/TQ1.0.12144E1
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I might be a bit slow, but is there possibly a template for making metal grenades team?

Failing that, where is the best place to get them made?

Please?


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PostPosted: Tue Aug 02, 2016 3:19 pm 
Ready to Rock & Roll!
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Location: Rochester, Kent, U.K.
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prev wrote:
I might be a bit slow, but is there possibly a template for making metal grenades team?

Failing that, where is the best place to get them made?

Please?

Here's some info:

viewtopic.php?f=3&t=12575

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PostPosted: Tue Aug 02, 2016 3:42 pm 
NZCM "Bug Stompers"
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Location: West Coast, NZ
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Thank you so much Mr PVB!!!!!

Very much appreciated.


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 Post subject: Re: Aliens Cosplay/Costume Guide
PostPosted: Tue Aug 02, 2016 4:04 pm 
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Location: East Tennessee
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Just wanted to chime in and say 'thanks' to those that put together this document; it has been a huge help in getting parts together for the various props etc.
I've been wanting to do it for a long while but did not really know where to start.
So - Thanks!


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 Post subject: Re: Aliens Cosplay/Costume Guide
PostPosted: Tue Aug 02, 2016 7:00 pm 
reload
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Location: Hamburg
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It was great to have the printout at LFCC next to a PR to show the different parts
and to show what we are doing at this forum.

The first book prints arrived today and I will bring them to Dublin Comic Con.
After that I hope to find time to work on some build descriptions.

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 Post subject: Re: Aliens Cosplay/Costume Guide
PostPosted: Wed Aug 03, 2016 2:05 am 
Lifer
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Awesome work!

Just to add- the perpetual motion desk topper- the one you linked to (with the small black spheres) was also in the movie as well as the one with the fewer larger spheres:


Attachment:
Aliens Gyro 001.JPG
Aliens Gyro 001.JPG [ 46.54 KiB | Viewed 8728 times ]


Hope this helps!


Kevin

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PostPosted: Wed Aug 03, 2016 2:21 am 
Prop Churner Outer
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Location: Bath, Maine
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Ding! Thanks Kevin, I'd meant to post about that too.

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PostPosted: Wed Aug 03, 2016 2:23 am 
THAT guy
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Location: Virginia
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I'll be damned. Cool


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PostPosted: Thu Aug 04, 2016 3:00 pm 
Mad Cat
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I recently saw that perpetual motion machine being sold at Five Below.

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PostPosted: Sun Aug 07, 2016 1:54 am 
Wild Brew
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Lots of good stuff in there. Ive been looking continuously for a 3A Steadicam vest and always seem to miss by a day to a few weeks. :( I had a build thread about how I made a look-a-like vest from an Indian vest. One thing I like about this group is having the leeway to do stuff that looks like it could have been in the movie but don't have to match exactly a screen used component. Most people at DeragonCon never notice that I don't have a 3A vest and arm, they just see the really big gun on an arm and go nuts. While I'm always looking for stuff to make it better, I would hate to have someone discouraged to build or join if they think they need to match exactly what is in this manual. :)

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PostPosted: Sun Aug 07, 2016 3:42 am 
THAT guy
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Exactly. I may post a lot of minutia crap, but my actual collection is full of "close enough"! I really hope people realize that 'close enough' is still great. If I didn't hammer that point home in the document, I will make every effort to do improve that point in what I can of v2.0


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PostPosted: Sun Aug 07, 2016 2:39 pm 
Prop Churner Outer
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Location: Bath, Maine
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Knowing the correct items is the best way to judge what is "close enough"! This hobby can be damned expensive and the general public really doesn't know the minutia so we have some latitude.

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PostPosted: Sun Aug 07, 2016 7:03 pm 
Hellooo Nurse!
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Location: Sherwood Park AB Canada
Service Number: A03/TQ1.0.02153E1
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I never noticed brown vs blue on the Xenos, but I think it because I still get chills every time I see that character at a con


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 Post subject: Re: Aliens Cosplay/Costume Guide
PostPosted: Sun Aug 07, 2016 8:19 pm 
reload
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Location: Hamburg
Service Number: A03/TQ3.0.12136E1
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We had it for Display and to Talk about it at LFCC and DCC.
Fans like it a lot.
Wan't miss it for other Cons.
Thanks to everyone contributing.

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A03/TQ3.0.12136E1 "It will be no picknick!"
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PostPosted: Tue Aug 09, 2016 6:17 am 
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Great info compilation. Its like a road map for those just entering into this area of the universe.

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PostPosted: Sat Aug 27, 2016 3:51 pm 
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I wonder if someone could whip up a cover for this sort of like the Pulse Rifle manual from Derrick Baena?

Attachment:
prman01.jpg
prman01.jpg [ 14.83 KiB | Viewed 6146 times ]


It would be cool to have it look like an "in universe" manual on uniforms or somesuch. What do folks think?

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PostPosted: Sat Aug 27, 2016 8:24 pm 
Wild Brew
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retrogarde wrote:
I wonder if someone could whip up a cover for this sort of like the Pulse Rifle manual from Derrick Baena?

It would be cool to have it look like an "in universe" manual on uniforms or somesuch. What do folks think?


After dragoncon I can spend a few hours and come-up with something. Ive been looking for things to try and draw in CorellDraw. You're thinking like an AR-670-1 "wear and appearance of uniforms", only for USCM universe?

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PostPosted: Sun Aug 28, 2016 2:29 am 
Prop Churner Outer
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Exactly!

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PostPosted: Thu Dec 01, 2016 7:09 am 
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Location: Tasmania, Australia
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This has been a huge help to me so far. Thanks for all the effort in putting this together. Now...whens the update;)

Regards
T
A
Z


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PostPosted: Sun Dec 04, 2016 8:10 pm 
Officers - Making simple s**t hard since 1775
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Awesome guide.

With regards to the Lieutenant's unform, Chef can make Custom ones upon request. That's where I got mine from, see...

viewtopic.php?f=3&t=15892

First pic is me wearing an OG-507 costume which I adapted (which looks the part but not 100% screen accurate), the later pics were the custom uniform I got from Chef (which is as near as you can get to a screen accurate uniform without stealing the one Harry Harris has in his collection)


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PostPosted: Sat Jan 14, 2017 12:05 pm 
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Location: Australia
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Just stumbled upon this while I did a search for patch placement for the uniform. Outstanding work and effort to both you Mantroon and Bigbisont. Now to track down some patches :)


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